Need for Speed: ProStreet: Difference between revisions

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{{Issue
{{Issue
|IssueName=Massive lag
|IssueName=Massive lag
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Starting the game is unplayable, you get 2 fps and you're going to run out of memory
|Description=Starting the game is unplayable, you get 2 fps and you're going to run out of memory
|Workaround=Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes
|Workaround=Not a problem as of Nightly 1.7.0.
}}
}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Need-for-Speed-Pro-Street-SLUS-21658-U--28504 Need for Speed Pro Street (SLUS 21658) (U)]}}
*[http://forums.pcsx2.net/Thread-Need-for-Speed-Pro-Street-SLUS-21658-U--28504 Need for Speed Pro Street (SLUS 21658) (U)]}}

Revision as of 12:40, 9 May 2022

Need for Speed: ProStreet

Game general and emulation properties:
CERO rating: A
ESRB rating: E10+ (Suggestive Themes)
OFLC rating: G
GRB rating: 12
Game supports steering wheel
Widescreen patch available
Supports up to two local players
Supported up to eight LAN/online players
Languages supported:
English: SLES-55005 & SLES-55002 & SLUS-21658 & SLUS-21658GH
Japanese: SLPM-66932 & SLPM-55151
German: SLES-55003
French: SLES-55003
Spanish: SLES-55004
Dutch: SLES-55005
Italian: SLES-55004
Swedish: SLES-55005
Czech: SLES-55005
Hungarian: SLES-55005
Polish: SLES-55005
Danish: SLES-55005
Finnish: SLES-55005
Russian: SLES-55006
Region NTSC-U:
Serial numbers: SLUS-21658
SLUS-21658GH (Greatest Hits)
Release date: November 13, 2007
2008 (Greatest Hits)
CRCs: DD3CE71B
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55002
SLES-55003
SLES-55004
SLES-55005
SLES-55006
Release date: November 22, 2007 (Australia)
November 23, 2007
November 1, 2008 (Platinum)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66932
SLPM-55151 (EA:SY! 1980)
Release date: December 10, 2007 (Korea)
January 31, 2008
March 12, 2009 (EA:SY! 1980)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Black Box
Publisher(s): EA Games (US, AU, EU, JP), Electronic Arts (EU)
Genre: Racing
Wikipedia: Link
Game review links: Metacritic62/100
Game description: Need for Speed ProStreet is a ground-breaking Need for Speed experience where you're thrust to compete head to head against the best street racers in a multitude of racing showdowns. Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Runs at 50% speed., Intro and menu screens as well as ingame play are very slow (single digits) and cause kosmos effect (which I haven't seen in some time). Runs fine, but still slow in software mode.
NTSC-U Windows 8.1 64-bit
  • Intel i5 3330 @3.20GHz
  • Ati Radeon HD 7770 1gb
v1.2.1-782-g66d7aa7 GSdx32-AVX SPU2-X 1.2.1 It works really well, I played through the end but has graphics problems in the UI because of the skipdraw hack. You need to use skipdraw at 6, without this you will have a massive lag and you're going to run out of memory Wassaaaa


Trivia

  • Original names: ニード・フォー・スピード プロストリート (SLPM-66932) & (SLPM-55151)
  • Also known as 니드포스피드 프로스트리트 (KO)


The gallery


Known Issues

Massive lag

  • Status: Fixed
  • Type: Serious
  • Description: Starting the game is unplayable, you get 2 fps and you're going to run out of memory
  • Workaround: Not a problem as of Nightly 1.7.0.
Public compatibility forum links