Need for Speed: Carbon

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Need for Speed: Carbon

North American box art
Region NTSC-U:
Serial numbers: SLSU-21493
Release date: October 31, 2006
CRCs: 7841A89E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54321
SLES-54402 (Collector's Edition)
Release date: November 3, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66617
Release date: December 21, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Canada
Publisher(s): EA Games
Genre: Open World, Racing
Wikipedia: Link
Game review links: IGN
Game review score: 7.8/10 (IGN)
Game description: An open world Need for Speed game where you gotta go fast.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Hangs on intro loading screen with a couple TLB miss errors.
PAL Windows
  • INTEL I5 M 430 @2.27ghz
  • NVIDIA 330M
1.2.1.r5873 GSDX
  • SPU2-X
  • ?
Colour distortions with trees as well as occassional fog, colours of cars can sometimes be washed out. Lighting glitches (very minor) tends to occurr with the headlights of oncoming traffic, the headlights will sometimes shine through the road if over hill or sometimes through walls. Occassional graphical glitches in roads but very infequent and minor usually to do with skid marks that are part of the road, not the ones that players or AI produces.
NTSC-U/PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve signal, EE/VU Rounding: More Nearbie,Completed, Standard Speedhackers +EE Cycle stealin-2 and VU Stealing -2+MTVU=60FPS, None, Hardware mode its slower,software mode have acepptable speed with standard speedhackers,but to run on 60 fps need MTVU hack and EE and Vu hack
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Software)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
After the opening cutscenes, game hangs and appears to lock up. Error is
  • (EE pc:004FCF40) TLB Miss, addr=0x28 [load]
  • (EE pc:004FCF40) TLB Miss, addr=0x2c [load]

Bios v 2.0 was used.

Zrooney

The gallery

Public compatibility forum links