Need for Speed: ProStreet: Difference between revisions
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|reviewlinks = [http://www.metacritic.com/game/playstation-2/need-for-speed-prostreet Metacritic] | |reviewlinks = [http://www.metacritic.com/game/playstation-2/need-for-speed-prostreet Metacritic] | ||
|reviewscore = 62/100 | |reviewscore = 62/100 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/939804-need-for-speed-prostreet Link] | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21658 | |serialsNTSCU = SLUS-21658<br />SLUS-21658GH <small>(Greatest Hits)</small> | ||
|CRCsNTSCU = DD3CE71B | |CRCsNTSCU = DD3CE71B | ||
|releasedateNTSCU = November | |releasedateNTSCU = November 13, 2007<br />2008 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-55002 | |serialsPAL = SLES-55002 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = November 23, 2007 | |releasedatePAL = November 22, 2007<br />November 23, 2007<br />November 1, 2008 <small>(Platinum)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66932<br/>SLPM-55151 <small>(EA:SY! 1980) | |serialsNTSCJ = SLPM-66932<br />SLPM-55151 <small>(EA:SY! 1980)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = January 31, 2008 | |releasedateNTSCJ = January 31, 2008<br />March 12, 2009 <small>(EA:SY! 1980)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 04:39, 11 August 2015
Developer(s): EA Black Box
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 62/100
Game description: Need for Speed: ProStreet is the eleventh installment of Electronic Arts' popular racing game series Need for Speed
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
29 12 2012 1.1.0 r5492- | GSdx 5464 SSE41 [09 12 2012] |
|
Runs at 50% speed., Intro and menu screens as well as ingame play are very slow (single digits) and cause kosmos effect (which I haven't seen in some time). Runs fine, but still slow in software mode. | |
NTSC-U | Windows 8.1 64-bit |
|
v1.2.1-782-g66d7aa7 | GSdx32-AVX | SPU2-X 1.2.1 | It works really well, I played through the end but has graphics problems in the UI because of the skipdraw hack. You need to use skipdraw at 6, without this you will have a massive lag and you're going to run out of memory | Wassaaaa |
The gallery
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Need for Speed ProStreet (SLUS 21658)
Known Issues
Massive lag
- Status: Active
- Type: Serious
- Description: Starting the game is unplayable, you get 2 fps and you're going to run out of memory
- Workaround: Enable Skipdraw=6 or test another numbers, but 6 is the best one that doesn't affect the graphics except you will have flickering UI sometimes