Need for Speed: Hot Pursuit 2: Difference between revisions

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|image            = NFSHotPursuit2.jpg
|image            = NFSHotPursuit2.jpg
|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
|developer        = Black Box Games
|developer        = [[Electronic Arts|EA Black Box]]
|publisher        = [[Electronic Arts]]
|genre            = Racing
|genre            = Racing
|gameinfo          = VROOOOOOM VROOM.
|gameinfo          = Need for Speed is back and faster than ever in Need For Speed Hot Pursuit 2.  Engage in the next generation thrill of arcade racing with the spiritual successor to Need For Speed III Hot Pursuit.  The sequel houses a stable of exclusive and exotic cars from the world's most coveted licensors including Ferrari, Porsche, and Lamborghini.  Become the "champion road racer" by conquering numerous racing events, all carrying rewards such as cars, tracks, and high performance upgrades.  The game challenges the driver to dodge traffic, police, and natural elements in high speed and high style.  And it's up to you to evade any cops on your path, since getting busted just might end your career.
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Hot_Pursuit_2 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Need_for_Speed:_Hot_Pursuit_2 Link]
|reviewlinks      = [http://www.ign.com/articles/2002/10/03/need-for-speed-hot-pursuit-2 IGN]
|gpu-intensive    = 1
|reviewscore      = 9/10 (IGN)
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/538175-need-for-speed-hot-pursuit-2 Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2002/10/03/need-for-speed-hot-pursuit-2 IGN]|9/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/need-for-speed-hot-pursuit-2 Metacritic]|89/100}}
|eu_rating        = 3+
|na_rating        = E
|ko_rating        = ALL
|swedish          = SLES-50731
|italian          = SLES-50731
|spanish          = SLES-50731
|french            = SLES-50731
|german            = SLES-50731
|english          = SLES-50731 & SLUS-20362 & SLUS-20362GH
|widescreenpatch  = 1
|korean            = SLPM-67527
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20362
|serialsNTSCU      = SLUS-20362<br />SLUS-20362GH <small>(Greatest Hits)</small>
|CRCsNTSCU        = 1D2818AF
|CRCsNTSCU        = 1D2818AF
|releasedateNTSCU  = October 1, 2002
|releasedateNTSCU  = October 1, 2002<br />2003 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES 50731
|serialsPAL        = SLES-50731
|CRCsPAL          = 1D2818AF
|CRCsPAL          = 1D2818AF
|releasedatePAL    = October 25, 2002
|releasedatePAL    = October 25, 2002
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-67527 <small>(Korea)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = October 10, 2002 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Windows
|OS=?
|CPU=AMD Athlon II X3 440 @ 3.0 Ghz
|CPU=Core 2 Duo E8400 @3ghz
|GPU=Nvidia GeForce GTS 450 1024MB
|GPU=Geforce GTS 250
|Revision=1.1.0 (r5682)
|Revision=r4600
|Graphics=GSDX
|Graphics=GSDX r4643 0.1.16
|Sound=
|Sound=
*SPU2-X
* SPU2-X r4600m 1.4.0
*?
* LilyPad r4510 0.10.0
|Comments=Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, Playable, but requires a powerful GPU (better than mine for sure) or you'll have constant perfomance drops. I had to max out VU Cycle Stealing to get constant 100% speed and that costed me smoothness. Various graphical glitches in Hardware mode. Glitched effects like dust from under tires and glitched lights can be fixed by setting Skipdraw to 5 but this will also remove fog and Depth of Field.
|Comments=BIOS: SCPH70004, Easy to run this. FPS: ~50
|Tester={{ForumUser|Nik1895}}
|Tester=Lagahan
}}
}}
[[Category:Temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=29 12 2012 1.1.0 r5492-
|Revision=1.1.0 r5492
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [28 12 2012]
*SPU2-X 2.0.0
*LilyPad 0.11.0 [28 12 2012]
*LilyPad 0.11.0
|Comments=Runs above full speed., Very slight graphics errors.
|Comments=Runs above full speed., Very slight graphics errors.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=?
|OS=Windows
|CPU=Core 2 Duo E8400 @3ghz
|CPU=AMD Athlon II X3 440 @ 3.0 Ghz
|GPU=Geforce GTS 250
|GPU=Nvidia GeForce GTS 450 1024MB
|Revision=r4600
|Revision=1.1.0 (r5682)
|Graphics=GSDX r4643 0.1.16
|Graphics=GSDX
|Sound=
|Sound=
* SPU2-X r4600m 1.4.0
*SPU2-X
* LilyPad r4510 0.10.0
*?
|Comments=BIOS: SCPH70004, Easy to run this. FPS: ~50
|Comments=Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, Playable, but requires a powerful GPU (better than mine for sure) or you'll have constant perfomance drops. I had to max out VU Cycle Stealing to get constant 100% speed and that costed me smoothness. Various graphical glitches in Hardware mode. Glitched effects like dust from under tires and glitched lights can be fixed by setting Skipdraw to 5 but this will also remove fog and Depth of Field.
|Tester=Lagahan
|Tester={{ForumUser|Nik1895}}
}}
}}
{{TestingEntry
{{TestingEntry
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|Comments= Game still has "Sunray" issue but the translucent textures appeared to be fixed. Game runs at a solid 60FPS, only problem was the audio skipping during the opening cut scene.Bios v 2.0 was used.
|Comments= Game still has "Sunray" issue but the translucent textures appeared to be fixed. Game runs at a solid 60FPS, only problem was the audio skipping during the opening cut scene.Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 64-bit
|CPU=Intel Core i7 7700K
|GPU=Nvidia GTX 1080
|Revision=1.5.0 r2567
|Graphics=GSdx 1.1.0 OpenGL AVX2
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=Software mode (set to 2 cores, also no speedhacks, everything is set to default) runs at 60 fps all the time (fixed game speed).
|Tester=LeRutY
}}
}}


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-->


==Trivia==
* Original names: '''니드 포 스피드: 무한질주 2''' (SLPM-67527)


==Known Issues==




==Known Issues==
{{Issue
|IssueName=Depth issues
|IsFixed=0
|IssueLevel=1
|Description=In hardware mode fog effects aren't rendered right, smoke effects appear square and there is a gray mist over police arrest cam.
|Workaround=Enable HW Hacks and set Skipdraw to 5. This will remove the fog, fix the smoke effects, but remove the police arrest cam. Use software mode to avoid these issues altogether.
}}


{{Issue
{{Issue
|IssueName=Semi-transparent texture
|IssueName=Semi-transparent textures
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Semi-transparent texture
|Description=Textures may appear translucent or semi-transparent at times.
|Workaround=Enable HW Hacks and set Skipdraw until the effect disappears (e.g. 5).
|Workaround=Enable HW Hacks and set Skipdraw until the effect disappears. Setting it to "5" may work.
}}
 
{{Issue
|IssueName=Sunray issues
|IsFixed=1
|IssueLevel=-1
|Description=The sunrays may shine through objects or buildings. The cause of this is unknown.
|Workaround=Using software mode will fix this bug. However this issue is minor and software mode may run a lot slower.
}}
}}


{{Issue
{{Issue
|IssueName=Sunray
|IssueName="busted" screens are broken
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Sunray will shine through objects and textures.
|Description=The in-game scenes where you are busted by the police in Hot Pursuit mode do not render correctly,no textures are present.
|Workaround=Using software mode will fix this bug.
|Workaround=Using software mode will fix this bug. However this issue is minor and software mode may run a lot slower.
}}
}}


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