NHL Hitz 2003: Difference between revisions
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(Created page with " {{infobox game |image = NHLHitz2003.jpg|200px|thump|center |caption = NHL Hitz 2003 NTSC-U Boxart |developer = Midway Sports |genre ...") |
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|pcsx2ver = r5350 | |pcsx2ver = r5350 | ||
|gsname = GSDX | |gsname = GSDX | ||
|gsver = 0.1.16 (r5334 AVX) | |gsver = 0.1.16 (r5334 AVX and SSE4) | ||
|soundname = SPU2-X | |soundname = SPU2-X | ||
|soundver = 2.0.0 (r5324) | |soundver = 2.0.0 (r5324) | ||
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* down into the mid 40s - however, once the actual gameplay starts again, the framerate jumps back to 60 - the game is | * down into the mid 40s - however, once the actual gameplay starts again, the framerate jumps back to 60 - the game is | ||
* NOT maxing out my hardware during framerate dips. Also, player shadows look a little wonky. | * NOT maxing out my hardware during framerate dips. Also, player shadows look a little wonky. | ||
* '''Solution:''' Still | * '''Solution:''' More of a workaround, but SSE4 seems to help the after-goal FPS hit a little. Still have to test with other settings. |
Revision as of 15:24, 21 April 2013
NHL Hitz 2003 | |||||||||||||||
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NHL Hitz 2003 NTSC-U Boxart
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Developer(s): Midway Sports
Genre: Sports
Wikipedia: Link
Game review links: Link
Game review score: 8.2/10
Test configuration on Windows:
PCSX2 version: | r5350 |
Graphics by GSDX: | 0.1.16 (r5334 AVX and SSE4) |
Sound by SPU2-X: | 2.0.0 (r5324) |
Pad plugin is LilyPad: | 0.11.0 |
DVD plugin is Linuz Iso CDVD: | 0.9 |
BIOS version: | USA V2 (14/06/2004) |
Hack comments: MTVU
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | AMD FX 8320 (3.5 GHz) |
GPU: | EVGA Geforce GT 630 2GB |
Comments: Plays at solid 60 excluding errors below causing some framerate dip
Known Issues
- Type: Defect
- Affected Game Versions: All versions
- Description: At (some) faceoffs (generally at the beginning of the game) and after goals, the framerate can dip
- down into the mid 40s - however, once the actual gameplay starts again, the framerate jumps back to 60 - the game is
- NOT maxing out my hardware during framerate dips. Also, player shadows look a little wonky.
- Solution: More of a workaround, but SSE4 seems to help the after-goal FPS hit a little. Still have to test with other settings.