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{{infobox | {{infobox | ||
|image = | |image = Cover_NBA_2K3.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Visual Concepts | ||
|genre = | |publisher = [[Sega]] (US, JP), [[Atari]] (EU) | ||
|gameinfo = | |genre = Sports | ||
|wikipedia = | |gameinfo = Sega Sports™ NBA 2K3 powers forward with the kind of improvements that only results from an off-season dedicated to perfection. Imagine jump shots so real players actually adjust their movement in mid-air, based on distance from the hoop and defensive pressure; a passing touch that gives you the control to skirt a defender or air-out a fast break; dribble moves that let you jab left, rock right, crossover, and spin; and much more. It's all happening in NBA 2K3. | ||
|wikipedia = [https://en.wikipedia.org/wiki/NBA_2K3 Link] | |||
|widescreen = 1 | |||
|widescreen = | |||
|progressive = 1 | |progressive = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561227-nba-2k3 Link] | |||
|numberofplayers = 8 | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/nba-2k3 Metacritic]|89/100}} | |||
|na_rating = E | |||
|english = SLES-51340 & SLUS-20476 | |||
|japanese = SLPM-65269 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20476 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = October 8, 2002 | ||
|statusNTSCU = | |statusNTSCU = | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-51340 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = March 28, 2003 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-65269<br />SLAJ-25007 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = March 20, 2003 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |