NASCAR Thunder 2004: Difference between revisions

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|Graphics=Vulkan @ 2x Native
|Graphics=Vulkan @ 2x Native
|Sound= Default
|Sound= Default
|Comments= BIOS: EU v02.30(20/02/2008) On average runs 100% but at times when many cars are on screen can slow down to 70%. Mip mapping faulty: shows low res textures at times when high res textures should load. Had to move game from HDD to SSD because it was freezing too much mid race (AKA frequent disk reading.)
|Comments= BIOS: EU v02.30(20/02/2008) On average runs 100% but at times when many cars are on screen can slow down to 70%. Mipmapping faulty: shows low-res textures at times when high-res textures should load. Had to move the game from HDD to SSD because it was freezing too much mid race (AKA frequent disk reading.)
|Tester=Grester
|Tester=Grester
}}
}}
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==


{{Issue
|IssueName=Low resolution textures on cars
|IsFixed=0
|IssueLevel=0
|Description=On parade laps when the camera zooms in on the cars, some of them load the low-resolution texture instead of the high-resolution one.
|Workaround=Changing the mipmapping setting might help.
''"Tests on 'PS2 Forced' don't seem to improve the emulation judgment of the mipmapping. Issue not officially reported on forums."'' - Grester 01/2024
}}


<!-- Remove comment signs and add issues here -->
{{Issue
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
|IssueName=Mid race freezing
<!--
|IsFixed=0
==Known Issues==
|IssueLevel=-1
|Description=Game often freezes mid-race many times.
|Workaround=Moving the ISO from an HDD to an SSD solves the frequent disk accesses freezes.
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Game slowdowns
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=-1
|Description=
|Description=When many cars are on screen the game can considerably slow down.
|Workaround=
|Workaround=Lower resolution or upgrade hardware.
}}
}}
-->

Revision as of 19:55, 20 January 2024

NASCAR Thunder 2004

Game general and emulation properties:
ESRB rating: E
Game supports multi-tap
Supports up to two local players
Languages supported:
English: SLUS-20824 & SLUS-20754
Region NTSC-U:
Serial numbers: SLUS-20824
SLUS-20754
Release date: September 16, 2003
CRCs: 612542D0
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): EA Tiburon
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic88/100
Game description: The green flag has dropped with NASCAR Thunder 2004. From 200 MPH super-speedways to hairpin turns on 11 fantasy tracks, tuning your car and finding the line is no longer enough. Now you're running to the edge against 42 other unique NASCAR personalities every race, drivers who remember your every move and won't think twice about paying you back. Out-smart and out-drive them as you battle three-wide from green to checkers. Online or on your own, racing just became a contact sport.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 8.1 Pro
  • Intel Core i3 3240 3.40Ghz
  • EVGA 750 Ti FTW 2Gb
1.2.1 r5875 GSDX10 SPU2-X 2.0.0 LilyPad 0.10.0 BIOS: USA v02.20(10/02/2006) Game runs above full speed on GSDX Hardware mode. Small FPS drops (1-5fps) at random times. Random screen flickering not a big issue.
NTSC-U(824) Windows 10 Pro 22H2
  • Intel Core i7 2600 3.80Ghz
  • MSI GTX 960 4G
1.7.5491 Vulkan @ 2x Native Default BIOS: EU v02.30(20/02/2008) On average runs 100% but at times when many cars are on screen can slow down to 70%. Mipmapping faulty: shows low-res textures at times when high-res textures should load. Had to move the game from HDD to SSD because it was freezing too much mid race (AKA frequent disk reading.) Grester


Known Issues

Low resolution textures on cars

  • Status: Active
  • Type: Minor
  • Description: On parade laps when the camera zooms in on the cars, some of them load the low-resolution texture instead of the high-resolution one.
  • Workaround: Changing the mipmapping setting might help.

"Tests on 'PS2 Forced' don't seem to improve the emulation judgment of the mipmapping. Issue not officially reported on forums." - Grester 01/2024

Mid race freezing

  • Type: Note (not an issue)
  • Description: Game often freezes mid-race many times.
  • Workaround: Moving the ISO from an HDD to an SSD solves the frequent disk accesses freezes.

Game slowdowns

  • Type: Note (not an issue)
  • Description: When many cars are on screen the game can considerably slow down.
  • Workaround: Lower resolution or upgrade hardware.