Musashi: Samurai Legend: Difference between revisions

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|Comments=USA V02.20(10/02/2006), A -lot- of Gittery/Broken Particles that render the game barely playable/Difficult to pass through levels.
|Comments=USA V02.20(10/02/2006), A -lot- of Gittery/Broken Particles that render the game barely playable/Difficult to pass through levels.
|Tester={{ForumUser|Fhufuu}}
|Tester={{ForumUser|Fhufuu}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro x64
|CPU=Intel Core i7-4770 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 1080
|Revision=1.5.0 (dev-2011-g16904d5)
<!--
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** All Other and microVU Hacks enabled
-->
|Graphics=GSdx 1.1.0 AVX2
<!--
* Large Frame Buffer
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto/bob ttf
* Internal Resolution: 8x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Full
* CRC Hack Level: Full
* Adv Settings & Hacks:
** Alpha Stencil
** Half-pixel Offset: Special
* Shader Configuration:
** Texture Filtering of Display: Enabled
-->
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA 2.20. Defeated first boss. The game is "Playable" only in status. There are major visual issues that cause the screen to flash rapidly and '''could induce seizures'''. Changing the Renderer or any GSdx settings help. This has been an issue since at least 2012. 30FPS at all times.
|Tester=Anon
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-bit
|CPU=Intel Core i7-2600K @ 3.40 GHz
|GPU=GIGABYTE NVIDIA GEFORCE GTS 450 OC. GV-N450OC-1GI
|Revision=PCSX2 1.7.0-20201102173902
|Graphics=GSdx 20201102173902 (MSVC 19.26 SSE4.1/AVX) 1.2.0
|Sound=SPU2-X
LilyPad (20201102173902) 0.12.1
|Comments= Completely playable from beginning to end, no "disco" effects of blinding light or "red eyes" of enemies.
|Tester=Dhillel
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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