Mortal Kombat: Deception: Difference between revisions

Jump to navigation Jump to search
No edit summary
(4 intermediate revisions by 3 users not shown)
Line 85: Line 85:
|Comments=Game works fine (a lil slow) and stable., Right side of screen is distorted if gsdx scaling is used.
|Comments=Game works fine (a lil slow) and stable., Right side of screen is distorted if gsdx scaling is used.
|Tester={{ForumUser|prafull}}
|Tester={{ForumUser|prafull}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=AMD Ryzen 5 3550H with Radeon Vega Mobile GFX 2.10 GHz
|GPU=Nvidia GeForce GTX 1050
|Revision=1.7.0-dev-437
|Graphics=GSDX 1.2.0 SSE2
|Sound=
*SPU2-X 2.0.0 r5800
*LilyPad 0.9.7
|Comments= Game runs perfect when (Enable Speedhacks Set EE Cyclerate To 180% And Mild EE Cycle Skipping leave everything else in default it will run fps 60. Area 51 Demo broken do not try it the game will lag very bad and the emulator will crash)
|Tester=Legendgamer
}}
}}
{{TestingFooter}}
{{TestingFooter}}
<!--
<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
Line 108: Line 121:
File:Mortal_Kombat_Deception_Forum_1.jpg|Mortal Kombat: Deception (SLES 52705)
File:Mortal_Kombat_Deception_Forum_1.jpg|Mortal Kombat: Deception (SLES 52705)
File:Mortal_Kombat_Deception_Forum_2.jpg|Mortal Kombat: Deception (SLUS 20881)
File:Mortal_Kombat_Deception_Forum_2.jpg|Mortal Kombat: Deception (SLUS 20881)
File:MKD-CynicMimic.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, widescreen patch
</gallery>
</gallery>


ninja
73

edits

Navigation menu