Mortal Kombat: Deadly Alliance: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Mortal_Kombat_Deadly_Alliance.jpg
|caption          =
|caption          =  
|developer        =
|developer        = Midway Games
|genre            =
|publisher        = Midway Games
|wikipedia        =
|genre            = Fighting
|gameinfo          =
|wikipedia        = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Deadly_Alliance Link]
|reviewlinks      = [http://www.ign.com/articles/2002/11/19/mortal-kombat-deadly-alliance-4 IGN]
|reviewscore      = 8.6/10
|gameinfo          = The gameplay is completely different from that of previous entries in the franchise. Each character now possesses three individual fighting styles, generally two hand-to-hand styles and one weapon style which players can switch between with the push of a button. Deadly Alliance also introduces a "Konquest" mode, which expands on the storyline and acts as a tutorial for each character, consisting of a series of missions to complete with each of the characters.
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|serialsNTSCU      = SLUS-20423
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|releasedateNTSCU  = November 16, 2002
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|releasedatePAL    = February 14, 2003
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Revision as of 08:18, 14 April 2015

Mortal Kombat: Deadly Alliance

Region NTSC-U:
Serial numbers: SLUS-20423
Release date: November 16, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50717
Release date: February 14, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Midway Games
Publisher(s): Midway Games
Genre: Fighting
Wikipedia: Link
Game review links: IGN
Game review score: 8.6/10
Game description: The gameplay is completely different from that of previous entries in the franchise. Each character now possesses three individual fighting styles, generally two hand-to-hand styles and one weapon style which players can switch between with the push of a button. Deadly Alliance also introduces a "Konquest" mode, which expands on the storyline and acts as a tutorial for each character, consisting of a series of missions to complete with each of the characters.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5829 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Upscaling causes lines in a lot of the 2d, but this can't be resolved. TC Offset X of about 400-500 can reduce it slightly.



The gallery

Public compatibility forum links