Mortal Kombat: Armageddon: Difference between revisions

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{{infobox
{{infobox
|image            = MortalKombatArmageddon.jpg
|image            = Cover_Mortal_Kombat_Armageddon.jpg
|caption          =
|caption          =
|developer        = Midway
|developer        = Midway
|genre            = Fighting
|publisher        = [[Midway]]
|gameinfo          = Is the seventh main game in the Mortal Kombat fighting game series. Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe. <br>
|genre            = Action, Fighting
|gameinfo          = The fury of Mortal Kombat has brought the realms to the brink of total destruction. Every warrior has been summoned to this last epic battle, where survival depends on their ability to... FIGHT!<br />
Is the seventh main game in the Mortal Kombat fighting game series. Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe. <br>
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.
|wikipedia        = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Mortal_Kombat:_Armageddon Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/mortal-kombat-armageddon Metacritic]
|widescreen        = 1
|reviewscore      = 75/100
|widescreenpatch  = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/931479-mortal-kombat-armageddon Link]
|numberofonlineplayers = 8
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/mortal-kombat-armageddon Metacritic]|75/100}}
|eu_rating        = 18+
|au_rating        = MA
|na_rating_text    = Blood and Gore, Intense Violence
|na_rating        = M
|headset          = 1
|italian          = SLES-54156
|spanish          = SLES-54156
|french            = SLES-54156
|german            = SLES-54156
|english          = SLES-54156 & SLUS-21410 & SLUS-21543 & SLUS-21410GH
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = <br>
|serialsNTSCU      = SLUS-21410<br />SLUS-21543 <small>(Premium Edition)</small><br />SLUS-21410GH <small>(Greatest Hits)</small>
*SLUS-21410
|CRCsNTSCU        = 104F08F4<br />EFCFAEBB <small>(Premium Edition)</small>
*SLUS-21543 <br> (Premium Edition)
|releasedateNTSCU  = October 9, 2006<br />2007 <small>(Greatest Hits)</small>
|CRCsNTSCU        =  
|releasedateNTSCU  = October 11, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES 54156
|serialsPAL        = SLES-54156
|CRCsPAL          = 433A82D4
|CRCsPAL          = 433A82D4
|releasedatePAL    = October 27, 2006
|releasedatePAL    = October 26, 2006 <small>(Australia)</small><br />October 27, 2006
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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|Comments=BIOS: SCPH70004, Relatively easy to run- 100+ fps without framelimiter
|Comments=BIOS: SCPH70004, Relatively easy to run- 100+ fps without framelimiter
|Tester=Lagahan
|Tester=Lagahan
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core2 Quad Q8300 2.50GHz
|GPU=NVIDIA GeForce GTS 450
|Revision=1.0.0
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Preset Mode: Safe (faster), Game working fine but have major graphic glitch, graphic glitch seems fixed with selecting game options and choose widescreen mode on in-game video option, but cause wrong screen resolution, also this glitch not affected in-game movies
|Tester={{ForumUser|refraction}}
}}
}}


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|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=29 12 2012 1.1.0 r5492-
|Revision=29 12 2012 1.1.0 r5492-
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx 5464 SSE41
|Sound=
|Sound=
*SPU2-X 2.0.0 [28 12 2012]
*SPU2-X 2.0.0 [28 12 2012]
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|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|GPU=Nvidia GTX 260 896MB
|GPU=Nvidia GTX 260 896MB
|Revision=1.1.0 r5800-
|Revision=1.1.0 r5800
|Graphics=GSdx r5800 SSSE3
|Graphics=GSdx r5800 SSSE3
|Sound=
|Sound=
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|Tester={{ForumUser|prafull}}
|Tester={{ForumUser|prafull}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows 10 x64
|CPU=Intel Core2 Quad Q8300 2.50GHz
|CPU=Intel i7-4790K 4.0ghz
|GPU=NVIDIA GeForce GTS 450
|GPU=NVIDIA GTX 1070
|Revision=1.0.0
|Revision=1.5.0-20191008140206
|Graphics=GSDX
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** Preset - Safe
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
** Aspect Ratio 16:9
* Renderer: Direct3D11 (Hardware)
* Internal Resolution 3x (720p)
* Anisotropic Filtering 4x
* CRC Level: Aut0
* HW Hacks Disabled
</spoiler>
|Sound=
|Sound=
*SPU2-X
* SPU2-X 2.0.0
*?
* LilyPad 0.12.1
|Comments=Preset Mode: Safe (faster), Game working fine but have major graphic glitch, graphic glitch seems fixed with selecting game options and choose widescreen mode on in-game video option, but cause wrong screen resolution, also this glitch not affected in-game movies
|Comments= Using BIOS USA 1.60. Game runs flawlessly in fights, Konquest runs fine so far, Motor Kombat also runs fine.
|Tester={{ForumUser|refraction}}
|Tester=ClubSpade12
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==The gallery==
==The gallery==
<gallery>
<gallery>
File:Mka1-cynicmimic.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, widescreen patch
File:Mka2-cynicmimic.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, widescreen patch
File:Mortal_Kombat_Armageddon_Forum_1.jpg|Mortal Kombat: Armageddon (SLUS 21410)
File:Mortal_Kombat_Armageddon_Forum_1.jpg|Mortal Kombat: Armageddon (SLUS 21410)
</gallery>
</gallery>
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*[http://forums.pcsx2.net/Thread-Mortal-Kombat-Armageddon-SLUS-21410-U--29419 Mortal Kombat - Armageddon (SLUS 21410) (U)]
*[http://forums.pcsx2.net/Thread-Mortal-Kombat-Armageddon-SLUS-21410-U--29419 Mortal Kombat - Armageddon (SLUS 21410) (U)]
*[http://forums.pcsx2.net/Thread-Mortal-Kombat-Armageddon-Premium-Edition-SLUS-21543-U Mortal Kombat Armageddon - Premium Edition (SLUS 21543) (U)]}}
*[http://forums.pcsx2.net/Thread-Mortal-Kombat-Armageddon-Premium-Edition-SLUS-21543-U Mortal Kombat Armageddon - Premium Edition (SLUS 21543) (U)]}}
[[Category:temp new test case]]
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