Monster Hunter 2: Difference between revisions
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|genre = Action, RPG | |genre = Action, RPG | ||
|wikipedia = [http://en.wikipedia.org/wiki/Monster_Hunter_2 Link] | |wikipedia = [http://en.wikipedia.org/wiki/Monster_Hunter_2 Link] | ||
|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/928683-monster-hunter-2 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/928683-monster-hunter-2 Link] | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
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== Trivia == | == Trivia == | ||
* Japanese name: '''モンスターハンター2(dos)''' (SLPM-66280), '''モンスターハンター2(dos) PlayStation®2 the Best''' (SLPM-74245) | * Japanese name: '''モンスターハンター2(dos)''' (SLPM-66280), '''モンスターハンター2(dos) PlayStation®2 the Best''' (SLPM-74245) | ||
* Also known as '''Monster Hunter 2 (Dos)''' (JP) | |||
Revision as of 12:31, 30 August 2015
Developer(s): Capcom
Genre: Action, RPG
Wikipedia: Link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v2.00, Hacks: INTC, Wait Idle Loop, mVU flag hack. Very fast with just the recommended speedhacks and nice with 4x native res. | Machina |
NTSC-J | ? |
|
1.1.0.5622 | GSdx 5627 (MSVC 16.00, SSE41) 0.1.16 |
|
INTC Spin Detection, Wait Loop Detection, mVU Flag Hack. The game doesn't require high end spec, and it runs well in high internal resolution. | ManaYagami |
Trivia
- Japanese name: モンスターハンター2(dos) (SLPM-66280), モンスターハンター2(dos) PlayStation®2 the Best (SLPM-74245)
- Also known as Monster Hunter 2 (Dos) (JP)
The gallery
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Monster Hunter 2 (SLPM 66280)