Monster Hunter 2: Difference between revisions

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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66280<br />(CPCS-01020) <small>(DX Hunters Box)</small><br />SLPM-74245 <small>(PlayStation 2 the Best)</small>
|serialsNTSCJ      = SLPM-66280<br />CPCS-01020 <small>(DX Hunters Box)</small><br />SLPM-74245 <small>(PlayStation 2 the Best)</small>
|CRCsNTSCJ        = 2F0E94A1
|CRCsNTSCJ        = 2F0E94A1
|releasedateNTSCJ  = February 16, 2006<br />July 19, 2007 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = February 16, 2006<br />July 19, 2007 <small>(PlayStation 2 the Best)</small>

Revision as of 19:46, 22 August 2015

Monster Hunter 2

Monster Hunter 2
Region NTSC-J/C/K:
Serial numbers: SLPM-66280
CPCS-01020 (DX Hunters Box)
SLPM-74245 (PlayStation 2 the Best)
Release date: February 16, 2006
July 19, 2007 (PlayStation 2 the Best)
CRCs: 2F0E94A1
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Genre: Action, RPG
Wikipedia: Link
Game description: Also known as Monster Hunter Dos.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • Intel Pentium Dual-Core E2160 (2.4GHz)
  • Geforce 9600GT
0.9.8 GSdx r4600
  • SPU2-X r4600
  • LilyPad r4510
BIOS: USA v2.00, Hacks: INTC, Wait Idle Loop, mVU flag hack. Very fast with just the recommended speedhacks and nice with 4x native res. Machina
NTSC-J ?
  • ?
  • ?
1.1.0.5622 GSdx 5627 (MSVC 16.00, SSE41) 0.1.16
  • SPU2-X r5559 2.0.0
  • LilyPad svn (r5403) 0.11.0
INTC Spin Detection, Wait Loop Detection, mVU Flag Hack. The game doesn't require high end spec, and it runs well in high internal resolution. ManaYagami


Trivia

  • Japanese name: モンスターハンター2(dos) (SLPM-66280), モンスターハンター2(dos) PlayStation®2 the Best (SLPM-74245)



The gallery

Public compatibility forum links