Monster Hunter 2: Difference between revisions
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|wikipedia = [http://en.wikipedia.org/wiki/Monster_Hunter_2 Link] | |wikipedia = [http://en.wikipedia.org/wiki/Monster_Hunter_2 Link] | ||
|gameinfo = Also known as Monster Hunter Dos. | |gameinfo = Also known as Monster Hunter Dos. | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/928683-monster-hunter-2 Link] | |||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66280 | |serialsNTSCJ = SLPM-66280<br />(CPCS-01020) <small>(DX Hunters Box)</small><br />SLPM-74245 <small>(PlayStation 2 the Best)</small> | ||
|CRCsNTSCJ = 2F0E94A1 | |CRCsNTSCJ = 2F0E94A1 | ||
|releasedateNTSCJ = February 16, 2006 | |releasedateNTSCJ = February 16, 2006<br />July 19, 2007 <small>(PlayStation 2 the Best)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = |
Revision as of 16:59, 10 August 2015
Developer(s): Capcom
Genre: Action, RPG
Wikipedia: Link
Game description: Also known as Monster Hunter Dos.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v2.00, Hacks: INTC, Wait Idle Loop, mVU flag hack. Very fast with just the recommended speedhacks and nice with 4x native res. | Machina |
NTSC-J | ? |
|
1.1.0.5622 | GSdx 5627 (MSVC 16.00, SSE41) 0.1.16 |
|
INTC Spin Detection, Wait Loop Detection, mVU Flag Hack. The game doesn't require high end spec, and it runs well in high internal resolution. | ManaYagami |
The gallery
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Monster Hunter 2 (SLPM 66280)