Monster Hunter: Difference between revisions

Created 'Fixed Issues' section.
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(Created 'Fixed Issues' section.)
 
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{{infobox
{{infobox
|image            = Monster_Hunter.png
|image            = Monster_Hunter.png
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==Known Issues==
==Known Issues==
 
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Slowness on OpenGL hardware renderer
|IssueName=Slowness on OpenGL hardware renderer
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=1
|Description=The game will run slowly on OpenGL hardware due to bad blending effects.
|Description=The game will run slowly on OpenGL hardware due to bad blending effects.
|Workaround=Set Blending Accuracy to None to avoid blending completely. Alternatively, use Direct3D11 hardware to avoid blending completely or any software renderer to properly emulate blending.
|Workaround=Fixed via the GameDB. If on an older version, set blending to "Minimum" on the game properties, also, it seems that this happens only on AMD GPUs (Tested on RX 6600 and on Vega 8 graphics)
}}
}}


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