Monster House: Difference between revisions

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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=Nightly - v1.7.2095
|Graphics=GSdx
|Graphics=GSdx
<small style="font-size:10px;">
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL
* Renderer: OpenGL (Hardware)
* Large Framebuffer
* Conversation Buffer Allocation
* Native Resolution: 2880x1620
* Native Resolution: 2880x1620
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* CRC Hack Level: Automatic (Default)
* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* Enable HW Hacks: Texture Offset: X: 400 - Y: 475
* '''Enable HW Hacks:'''
* Edge Anti-aliasing
** Texture Offset: X: 400 - Y: 475
* Rendering threads: 2
* FXAA Shader
* FXAA Shader
* External Shader
</spoiler>
</spoiler>
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X
*LilyPad (20200506140834) 0.12.1
* LilyPad
|Comments=I completely played this game and there were no problems in the game. The game runs at almost any game resolution (for example, Native (PS2), 2X, 3X, 4X (2K) and 5X (3K) at 60 FPS.
|Comments=Europe v02.00(14/06/2004), Perfect, I completely played this game and there were no problems in the game. The game runs at almost any game resolution (for example, Native (PS2), 2X, 3X, 4X (2K) and 5X (3K) at 60 FPS.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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