Mobile Suit Gundam: Journey to Jaburo: Difference between revisions
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|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
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|CPU=AMD Athlon 64 X2 Dual Core 6000+ 3.00 GHz | |CPU=AMD Athlon 64 X2 Dual Core 6000+ 3.00 GHz | ||
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|Comments=* Slows when in wide-open areas or when many enemies are present. | |Comments=* Slows when in wide-open areas or when many enemies are present. | ||
* Must switch to Software Rendering to view animated scenes and mission briefings., Full speed may be possible with better CPU/GPU/RAM. | * Must switch to Software Rendering to view animated scenes and mission briefings., Full speed may be possible with better CPU/GPU/RAM. | ||
|Tester= | |Tester=Onyx sword | ||
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Revision as of 21:54, 9 September 2014
Mobile Suit Gundam: Journey to Jaburo | |||||||||||||||||||||||||||||||||
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Developer(s): Bandai
Wikipedia: Link
Game description: GameFAQ link
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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0.9.9.4918 | GSdx (MSVC 16.00, SSE2) r4915 0.1.16 | SPU2-X r4872 2.0.0 | • Slows when in wide-open areas or when many enemies are present.
• Must switch to Software Rendering to view animated scenes and mission briefings., Full speed may be possible with better CPU/GPU/RAM. |
Onyx sword |