Mike Tyson Heavyweight Boxing: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
|reviewscore = | |reviewscore = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/541702-mike-tyson-heavyweight-boxing Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/541702-mike-tyson-heavyweight-boxing Link] | ||
|italian = SLES-50396 | |||
|spanish = SLES-50396 & SLUS-20345 | |||
|french = SLES-50396 & SLUS-20345 | |||
|german = SLES-50396 | |||
|english = SLES-50396 & SLUS-20345 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 |
Revision as of 11:16, 26 October 2015
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Ingame has heavy SPS and character models are static. | |
NTSC-U/PAL | Windows |
|
1.3 Git 28 of May | GSDX |
|
USA v02.20(10/02/2006), Funny,Characters are like a toys,heavy brights lights and shinigs,statics moviments. |