Midnight Club 3: DUB Edition Remix: Difference between revisions

improvement to config
m (Sorted entries)
(improvement to config)
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* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=BIOS: USA v02.30 - DirectX config still produces known error with glitchy lighting. Game plays 99% with new revisions to OpenGL Hardware renderer. Enabled 8 Bit Textures, Partial CRC, HW Hacks. All Speed Hacks on but no change to EE (seems to encourage lighting glitch again). Running with Frame Limiter off + Adaptive V-Sync set in Nvidia Control Panel; gave the smoothest gameplay after ''many'' tests with other configs. Managing 60FPS & next to no slowdowns. Added "UserHacks_DisablePartialInvalidation=1" to the end of %PCSX_DIR%\inis\GSdx.ini - unsure on result of this but have seen advised for this title. **Nvidia driver 436.02 allows Low Latency Mode - this hugely reduces input lag.
|Comments=BIOS: USA v02.30 - '''Audio latency has a huge impact on input lag / graphics issues''', for me best setup was XAudio2, ASync Mix and 28ms latency. DirectX config is more prone to glitchy lighting. Game plays 99% with new revisions to OpenGL Hardware renderer. Enabled 8 Bit Textures, Partial CRC, HW Hacks. All Speed Hacks on but no change to EE (seems to encourage lighting glitch again). Running with Frame Limiter ON, internal V-SYNC OFF, Adaptive V-Sync set in Nvidia Control Panel; gave the smoothest gameplay after ''many'' tests with other configs. 60FPS & next to no slowdowns. Added "UserHacks_DisablePartialInvalidation=1" to the end of %PCSX_DIR%\inis\GSdx.ini - unsure on result of this but have seen advised for this title. **Nvidia driver 436.02 allows Low Latency Mode - this also reduces input lag.
|Tester=cZr
|Tester=cZr
}}
}}
ninja
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