Metal Gear Solid 3: Subsistence: Difference between revisions

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{{infobox
{{infobox
|image            = metal gear 3 subsistence.jpg|thump|250px
|image            = metal gear 3 subsistence.jpg
|caption          =  
|caption          =  
|developer        = Aspect
|developer        = [[Aspect]]
|publisher        = [[Konami]]
|publisher        = [[Konami]]
|genre            = Compilation, Action, Adventure
|genre            = Compilation, Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
<!-- General props -->
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
|widescreenpatch  = 1
|korean            = SLKA-25353 & SLKA-25354
|numberofonlineplayers = 8
|numberofonlineplayers = 8
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}
|au_rating        = MA
|au_rating        = MA
|eu_rating        = 18+
|eu_rating        = 18+
|ko_rating        = 18
|ko_rating        = 18
|na_rating        = M
|na_rating_text    = Blood and Gore, Intense Violence, Language, Sexual Themes
|na_rating_text    = Blood and Gore, Intense Violence, Language, Sexual Themes
|na_rating        = M
|japan_rating      = D
|japan_rating      = D
<!-- Language props -->
|italian          = SLES-82044 & SLES-82045 & SLES-82051
|italian          = SLES-82044 & SLES-82045 & SLES-82051
|spanish          = SLES-82048 & SLES-82049 & SLES-82053 & SLUS-21359 & SLUS-21243 & SLUS-21360
|spanish          = SLES-82048 & SLES-82049 & SLES-82053 & SLUS-21359 & SLUS-21243 & SLUS-21360
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|japanese          = SLPM-66220 & SLPM-66222 & SLPM-66221 &  SLPM-66117 &  VW305-J1 &  SLPM-66119 &  VW306-J1 &  SLPM-66223 &  W307-J1 &  SLPM-66224 & SLPM-66118 & VW307-J1
|japanese          = SLPM-66220 & SLPM-66222 & SLPM-66221 &  SLPM-66117 &  VW305-J1 &  SLPM-66119 &  VW306-J1 &  SLPM-66223 &  W307-J1 &  SLPM-66224 & SLPM-66118 & VW307-J1
|english          = SLES-82042 & SLES-82043 & SLES-82050 & SLUS-21359 & SLUS-21243 & SLUS-21360
|english          = SLES-82042 & SLES-82043 & SLES-82050 & SLUS-21359 & SLUS-21243 & SLUS-21360
|widescreenpatch  = 1
|korean            = SLKA-25353 & SLKA-25354
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|GPU=?
|GPU=?
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSdx r4600
|Graphics=GSdx (r4600)
|Sound=
|Sound=
* SPU2-X r4600
* SPU2-X (r4600)
* LilyPad r4510
* LilyPad (r4510)
|Comments=Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.
|Comments=Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem. Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game. Can't use high resolutions unless you have a very powerful graphics card.
*Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game.,
*Can't use high resolutions unless you have a very powerful graphics card.
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Core2Duo E8400 3.0GHz
|CPU=Intel Core2 Duo E8400 @ 3.00 GHz
|GPU=ATI HD5670 1GB
|GPU=ATI Radeon HD 5670 @ 1 GB
|Revision=r4208
|Revision=0.9.8 (beta r4208)
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE4 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Windows 7 - 64bit
|OS=Windows 7 x64
|CPU=AMD Athlon II X2 240 @ 2.80 GHz
|CPU=AMD Athlon II X2 240 @ 2.80 GHz
|GPU=AMD Radeon HD 7770 1GB
|GPU=AMD Radeon HD 7770 @ 1 GB
|Revision=1.2.1 r5873
|Revision=1.2.1 (r5873)
|Graphics=GSdx r5875
|Graphics=GSdx (r5875)
|Sound=
|Sound=
* SPU2-X r5830 2.0.0
* SPU2-X 2.0.0 (r5830)
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: Europe v2.00
|Comments=BIOS: Europe v2.00, Cutscenes run quite smooth but while ingame you need a strong CPU especially when you're using Software mode.
* Cutscenes run quite smooth but while ingame you need a strong CPU especially when in software mode
* see Known Issues
|Tester=Pyr0
|Tester=Pyr0
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Winows 10
|OS=Winows 10
|CPU=Intel Core i7 3630QM 2.40GHz
|CPU=Intel Core i7-3630QM @ 2.40 GHz
|GPU=NVIDIA GeForce GT 635M 2GB
|GPU=NVIDIA GeForce GT 635M @ 2 GB
|Revision=v1.3.1-1461-g21857ec
|Revision= 1.3.1 (git r1461 g21857ec)
|Graphics=GSdx32-SSE4
|Graphics=GSdx SSE4
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*Controls=LilyPad
* LilyPad
|Comments=
|Comments=
Working Post-processing Lighting and Shadows Settings: Use the latest build at buildbot.orphis.net/pcsx2,  
Working Post-processing Lighting and Shadows Settings: Use the latest build at buildbot.orphis.net/pcsx2,  
Emulation Settings: EE/IOP & VU = Chop/Zero & Extra + Preserve Sign,  VU's: VU0 & VU1 = SuperVU Recompiler [legacy] (Important! Removes screen artifacts.), GSdx Video Settings: Renderer: OpenGL (Hardware),  CRC Hack Level: Partial, Hardware Depth & Accurate Date checked, Blending Unit at least Basic, Your choice on Internal Resolution, Texture Filtering and Anisotropic Filtering
Emulation Settings: EE/IOP & VU = Chop/Zero & Extra + Preserve Sign,  VU's: VU0 & VU1 = SuperVU Recompiler [legacy] (Important! Removes screen artifacts.), GSdx Video Settings: Renderer: OpenGL (Hardware),  CRC Hack Level: Partial, Hardware Depth & Accurate Date checked, Blending Unit at least Basic, Your choice on Internal Resolution, Texture Filtering and Anisotropic Filtering
|Tester=wwwyzzerdd
|Tester=wwwyzzerdd
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
Intel Core i5-4670K @ 3.40 GHz
|GPU=AMD Radeon R9 280 @ 3 GB
|Revision=v1.5.0 (dev-2162 g8c37418e4)
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -1
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* Shader Configuration:
** FXAA: Enabled
** Shadeboost: Enabled
* Hardware Hacks:
** Skipdraw: 1
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA 2.30, Finally got my DS3 controller to work properly with this game. The game runs fine aside from the few known issues with graphics. Requires a powerful computer to run at full speed. I used Skipdraw 1 to deal with a massive drop in frame rates whenever 'Stealth Camouflage' was being used. Using Skipdraw 1 did not cause any further weird side-effects in the rest of the game. As mentioned, the DS3 controller is pretty much a must-have for this game. Using the SCPToolkit, the pressure sensitive buttons worked perfectly fine after some minor adjustments to the sensitivity itself in LilyPad's configuration page. (I set the Circle button to 0.600, because it was still a bit too sensitive and I ended up killing soldiers whom were taken in a chokehold. After setting it to 0.600 it worked perfect). Each controller has different calibration ranges for the buttons, so always check and see which sensitivity works best for your controller.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Original names: '''メタルギアソリッド3 サブシスタンス''' (SLPM-66220), '''메탈기어 솔리드 3: 서브시스턴스''' (SLKA-25353) & (SLKA-25354)
* Original names: '''メタルギアソリッド3 サブシスタンス''' (SLPM-66220), '''메탈기어 솔리드 3: 서브시스턴스''' (SLKA-25353) & (SLKA-25354)


==Known Issues==


== Known Issues ==
{{Issue
{{Issue
|IssueName=No post-processing
|IssueName=No post-processing
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|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=Use Software mode (Press F9)
|Workaround=Use Software mode (Press F9)
}}
{{Issue
|IssueName=Screen Artifacts in OpenGL (Hardware)
|AffectedVersions=OpenGL
|IsFixed=0
|IssueLevel=1
|Description=Artifacts flicker across the screen in OpenGL.
|Workaround=In Emulation Settings, under VU choose SuperVU Recompiler [legacy], Chop/Zero and Extra + Preserve Sign to reduce or remove the artifacts.
}}
}}


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}}
}}


{{Issue
 
|IssueName=Screen Artifacts in OpenGL (Hardware)
== Gameplay Screenshots ==
|AffectedVersions=OpenGL
<gallery widths="175px" heights="100px">
|IsFixed=0
MGS3S-GP001.jpg
|IssueLevel=1
MGS3S-GP002.jpg
|Description=Artifacts flicker across the screen in OpenGL.
</gallery>
|Workaround=In Emulation Settings, under VU choose SuperVU Recompiler [legacy], Chop/Zero and Extra + Preserve Sign to reduce or remove the artifacts.
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}}
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-3-Subsistence-SLUS-21359-U--28512 Metal Gear Solid 3 - Subsistence (SLUS 21359) (U)]}}
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