Difference between revisions of "Metal Gear Solid 3: Subsistence"

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(Same fix as Snake Eater.)
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|Status=2
 
|Status=2
 
|Region=NTSC-U
 
|Region=NTSC-U
|OS=Windows
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|OS=?
|CPU=Intel Core i7 @ 3.4Ghz
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|CPU=?
|GPU=Nvidia GTX 285 768MB
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|GPU=?
|Revision=29 12 2012 1.1.0 r5492-
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|Revision=0.9.8
|Graphics=GSdx 5464 SSE41 [09 12 2012]
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|Graphics=GSdx r4600
 
|Sound=
 
|Sound=
*SPU2-X 2.0.0 [28 12 2012]
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* SPU2-X r4600
*LilyPad 0.11.0 [28 12 2012]
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* LilyPad r4510
|Comments=Runs above full speed.
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|Comments=Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.
|Tester={{ForumUser|General-Plot}}
+
*Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game.,
 +
*Can't use high resolutions unless you have a very powerful graphics card.
 +
|Tester=Machina
 
}}
 
}}
[[Category:temp new test case]]
 
 
{{TestingEntry
 
{{TestingEntry
 
|Status=2
 
|Status=2
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|Status=2
 
|Status=2
 
|Region=NTSC-U
 
|Region=NTSC-U
|OS=?
+
|OS=Windows
|CPU=?
+
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=?
+
|GPU=Nvidia GTX 285 768MB
|Revision=0.9.8
+
|Revision=1.1.0 r5492
|Graphics=GSdx r4600
+
|Graphics=GSdx 5464 SSE41
 
|Sound=
 
|Sound=
* SPU2-X r4600
+
*SPU2-X 2.0.0
* LilyPad r4510
+
*LilyPad 0.11.0
|Comments=Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.
+
|Comments=Runs above full speed.
*Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game.,
+
|Tester={{ForumUser|General-Plot}}
*Can't use high resolutions unless you have a very powerful graphics card.
 
|Tester=Machina
 
 
}}
 
}}
 
{{TestingEntry
 
{{TestingEntry

Revision as of 19:33, 27 May 2015

Metal Gear Solid 3: Subsistence
Metal gear 3 subsistence.jpg
Region NTSC-U:
Serial numbers: SLUS-21243/SLUS-21359
Release date: 03/24/06
CRCs: 053D2239
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-82048/SLES-82049/SLES-82053
Release date: 10/06/06
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66223/SLPM-66224
Release date: 12/22/05
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Konami



Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
0.9.8 GSdx r4600
  • SPU2-X r4600
  • LilyPad r4510
Needs a powerful machine to play at good speeds. The cutscenes are the biggest problem.

•Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in-game., •Can't use high resolutions unless you have a very powerful graphics card.

Machina
NTSC-U ?
  • Core2Duo E8400 3.0GHz
  • ATI HD5670 1GB
r4208 GSdx 0.1.16
  • P.E.Op.S 1.9.0
  • LilyPad 0.10.0
BIOS: Japan 2.20, HACKS: Speed hack enable, Something is missing...shadows, texture, just don't know what it is. Joder666
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5492 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows 7 - 64bit
  • AMD Athlon II X2 240 @ 2.80 GHz
  • AMD Radeon HD 7770 1GB
1.2.1 r5873 GSdx r5875
  • SPU2-X r5830 2.0.0
  • LilyPad 0.11.0
BIOS: Europe v2.00
  • Cutscenes run quite smooth but while ingame you need a strong CPU especially when in software mode
  • see Known Issues
Pyr0




Known Issues

No post-processing

  • Status: Active
  • Type: Minor
  • Description: Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
  • Workaround: Software mode (F9) in GSdx plays the game correctly. However, it runs much slower and looks uglier.
Public compatibility forum links