Metal Gear Solid 3: Snake Eater
Publisher(s): Konami (US, JP, KO, EU), Atari (AU)
Genre: Action, Adventure
Game review links: : 91/100
Game description: In the third installment in the Metal Gear Solid series, you reprise your role as Solid Snake, an elite tactical soldier. This time, you are sent on a dangerous mission to both infiltrate enemy territory and uncover the secrets behind a newly created weapon of mass destruction. Survival within the jungle environments and its unpredictable settings requires basic animal instincts, as well as advanced combat and hunting skills. Set in the 1960s, the game features different types of camouflage, open-ended environments, and an array of new weapons and moves.
||0.9.8 (r4463)||GSdx (r4459)||
||BIOS: USA v2.00, Needs a powerful machine to play right. The cutscenes are the biggest problem. Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in game. Doesn't respond well to big resolutions.||Machina|
||1.1.0 (r5492)||GSdx SSE41 (r5464)||
||Runs above full speed.|
|NTSC-U||Windows 7 64-Bit||
||1.2.1 (r5873)||GSdx 0.1.16 (r5875)||
||Bios v 2.0 was used. GSdx Renderer: Direct3D10 (Software). The game still has the same glitches that were present in 0.9.8. I would recommend switching to Hardware mode for the cut scenes for the up-scaling benefits, but switching to Software mode for the game play.||Zrooney|
||Runs decently, FPS drops on high density scenes and occasional visual glitches but otherwise playable.||Bandit|
||1.3 (git 28.May.2014)||GSdx||
||USA v02.20(10/02/2006), Tested little(in comparation to the entire game). Anyway it's fully playable, no fear.|
|PAL||Windows 10 64-bit||
||1.5.0 (dev-280 gea1a994)
||Runs fine, no ghosts but still needs testing.||Briarheart|
- Original names: メタルギアソリッド3 スネークイーター (SLPM-65790) & (SLPM-65789), 메탈 기어 솔리드 3 스네이크 이터 (SLKA-25251)
- Status: Active
- Type: Minor
- Description: No post-processing effects are visible.
- Workaround: This has improved in recent v1.5.0 git builds. Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)", set CRC Hack Level to "Partial" and make sure "Blending Unit Accuracy" is set to at least "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options.