Metal Gear Solid 3: Snake Eater: Difference between revisions

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==Known Issues:==
==Known Issues==


===Post-processing missing===
{{Issue
Post-processing is disabled in GSdx by default for this game due to huge slowdowns and bad glitches on screen.
|IssueName=Post-processing missing
*'''Solution:''' Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
|IsFixed=0
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default for this game due to huge slowdowns and bad glitches on screen.
|Workaround=Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
}}


 
{{Issue
===Black Spots===
|IssueName=Black Spots
Actually the problem is not the black spots in the jungle parts but the ambient/postprogress is not blending well so it appears overbright leaving the spots where it wouldn't blend as dark visible spots.
|IsFixed=0
*'''Solution:''' Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
|IssueLevel=0
|Description=Actually the problem is not the black spots in the jungle parts but the ambient/postprogress is not blending well so it appears overbright leaving the spots where it wouldn't blend as dark visible spots.
|Workaround=Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
}}
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