Metal Gear Solid 3: Snake Eater: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
(added picture added game info fixed formatting removed stub)
Line 69: Line 69:




==Known Issues:==
==Known Issues==


===Post-processing missing===
{{Issue
Post-processing is disabled in GSdx by default for this game due to huge slowdowns and bad glitches on screen.
|IssueName=Post-processing missing
*'''Solution:''' Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
|IsFixed=0
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default for this game due to huge slowdowns and bad glitches on screen.
|Workaround=Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
}}


 
{{Issue
===Black Spots===
|IssueName=Black Spots
Actually the problem is not the black spots in the jungle parts but the ambient/postprogress is not blending well so it appears overbright leaving the spots where it wouldn't blend as dark visible spots.
|IsFixed=0
*'''Solution:''' Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
|IssueLevel=0
|Description=Actually the problem is not the black spots in the jungle parts but the ambient/postprogress is not blending well so it appears overbright leaving the spots where it wouldn't blend as dark visible spots.
|Workaround=Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.
}}

Revision as of 11:57, 2 August 2014


Metal Gear Solid 3: Snake Eater

NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20915
Release date: 11/17/04
CRCs: AA31B5BF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-82013
Release date: 03/04/05
CRCs: 086273D2
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65790
Release date: 12/16/04
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Konami
Genre: Adventure
Wikipedia: Link
Game description: Metal Gear Solid 3: Snake Eater introduces new depth and thrilling gameplay. It's a new level of gaming, with all the detailed levels, thrilling gameplay and stunning plot twists players crave. Set in the 1960s, you become a legendary soldier sent to uncover the secret behind Metal Gear, a top-secret superweapon with nuclear capability. You are all alone in hostile territory -- but you will complete this mission, to secure the continued existence of human life.

Test configuration on Windows:

PCSX2 version: 0.9.8 r4463
Graphics by GSDX: r4459
Sound by SPU2-X: 1.4.0
Pad plugin is LilyPad: 0.10.0
BIOS version: USA v2.00

Comments:

  • Needs a powerful machine to play right. The cutscenes are the biggest problem.
  • Setting the SPU2-X Synchronizing Mode to "Async" may speed up the cutscenes but can cause stutter and out of sync problems in game.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i7 920 @ 3.4 Ghz
GPU: GeForce GTX 285

Comments:

  • Doesn't respond well to big resolutions.


Known Issues

Post-processing missing

  • Status: Active
  • Type: Minor
  • Description: Post-processing is disabled in GSdx by default for this game due to huge slowdowns and bad glitches on screen.
  • Workaround: Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.

Black Spots

  • Status: Active
  • Type: Minor
  • Description: Actually the problem is not the black spots in the jungle parts but the ambient/postprogress is not blending well so it appears overbright leaving the spots where it wouldn't blend as dark visible spots.
  • Workaround: Only software mode (F9) in GSdx plays the game correctly but it's much slower and uglier.