Metal Gear Solid 2: Substance: Difference between revisions
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|publisher = [[Konami]] | |publisher = [[Konami]] | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty#Substance Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561508-metal-gear-solid-2-substance Link] | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-2-substance Metacritic]|87/100}} | |||
|gameinfo = Solid Snake returns in Metal Gear Solid 2: Substance, the expanded edition of Metal Gear Solid 2: Sons of Liberty, with all-new game modes, hidden characters, and storylines. Top-secret weapons technology is being mysteriously transported under cover of an oil tanker to an unknown destination. It's up to Snake to infiltrate the transport and keep this deadly weapon of mass destruction from falling into the wrong hands. You'll have plenty of ways to practice, as the game offers more than 350 virtual reality missions in addition to more than 15 alternate missions.<br /> | |gameinfo = Solid Snake returns in Metal Gear Solid 2: Substance, the expanded edition of Metal Gear Solid 2: Sons of Liberty, with all-new game modes, hidden characters, and storylines. Top-secret weapons technology is being mysteriously transported under cover of an oil tanker to an unknown destination. It's up to Snake to infiltrate the transport and keep this deadly weapon of mass destruction from falling into the wrong hands. You'll have plenty of ways to practice, as the game offers more than 350 virtual reality missions in addition to more than 15 alternate missions.<br /> | ||
A multi-platform updated version of the original MGS2 first released for the Xbox, the game contains the main Sons of Liberty game with some subtle alterations and additional content, such as more then 300 new virtual reality training missions and 200 "Alternative Missions" set in areas taken from the main game. | A multi-platform updated version of the original MGS2 first released for the Xbox, the game contains the main Sons of Liberty game with some subtle alterations and additional content, such as more then 300 new virtual reality training missions and 200 "Alternative Missions" set in areas taken from the main game. | ||
<!-- General props --> | <!-- General props --> | ||
|cpu-intensive = 1 | |cpu-intensive = 1 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel Core i7 920 @ 3. | |CPU=Intel Core i7-920 @ 3.40 GHz | ||
|GPU=GeForce GTX 285 | |GPU=NVIDIA GeForce GTX 285 | ||
|Revision=0.9.8 | |Revision=0.9.8 (r4563) | ||
|Graphics= | |Graphics=GSdx (r4459) | ||
|Sound= | |Sound= | ||
* SPU2-X 1.4.0 | * SPU2-X 1.4.0 | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i5-3470 3. | |CPU=Intel Core i5-3470 @ 3.20 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 650 | ||
|Revision=1.1.0 | |Revision=1.1.0 (r5618) | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X | ||
*LilyPad | *LilyPad 0.11.0 | ||
|Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, The only way to boot is to make an iso and load it using the internal PCSX plugin under CDVD => ISO. Game is playable in hardware mode with very small graphical glitches (background in codec is broken on both HW and SW mode). Thermal googles are broken on HW mode, showing a green picture, works in SW mode. Fps are almost constant at 50, just dropping down to 35-40 in very crowded area. | |Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, The only way to boot is to make an iso and load it using the internal PCSX plugin under CDVD => ISO. Game is playable in hardware mode with very small graphical glitches (background in codec is broken on both HW and SW mode). Thermal googles are broken on HW mode, showing a green picture, works in SW mode. Fps are almost constant at 50, just dropping down to 35-40 in very crowded area. | ||
|Tester={{ForumUser|LoStraniero1991}} | |Tester={{ForumUser|LoStraniero1991}} | ||
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|Region=PAL | |Region=PAL | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision=1.1.0 r5754 | |Revision=1.1.0 (r5754) | ||
|Graphics=GSdx | |Graphics=GSdx SSE4 (r5752) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (r5733) | ||
*LilyPad | *LilyPad 0.11.0 (r5403) | ||
|Comments=Runs at full speed. | |Comments=Runs at full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Ultimate x64 (SP1) | |OS=Windows 7 Ultimate x64 (SP1) | ||
|CPU= | |CPU=Intel Core i5-4670K @ 3.40 GHz | ||
|GPU=AMD Radeon R9 280 @ 3 GB | |||
|Revision=1.5.0 (dev-1988 gcf131b5) | |||
|GPU=Radeon | <spoiler show="Settings" hide="Hide"> | ||
* Speedhacks: | |||
|Revision= | ** EE Cyclerate: -1 | ||
** VU Cycle Stealing: 0 | |||
|Graphics= | ** mVU Flag Hack: Enabled | ||
** MTVU: Enabled | |||
** | </spoiler> | ||
** | |Graphics=GSdx 1.1.0 AVX2 | ||
** | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 3x Native | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic | |||
* CRC Hack Level: Full | |||
* Shader Configuration: | |||
** FXAA: Enabled | |||
** Shadeboost: Enabled | |||
</spoiler> | |||
|Sound= | |Sound= | ||
* SPU2-X | * SPU2-X 2.0.0 | ||
* LilyPad 0.12.1 | |||
|Comments=BIOS: USA 2.30, Decided to replay this game. A few things worth noting, a microVU0 warning will pop up every now and then, but it does not seem to affect the gameplay. One gripe I do have with the game is that when you have Stealth equipped, it causes a massive slowdown in the frame rates. I can easily lose well over 10~15 FPS when Stealth is equipped on Snake/Raiden. It's really annoying playing the game with just 40 FPS, especially on the higher difficulties like Extreme. Been trying to fiddle with the GSdx options to see if something can make it run smoother, but haven't had any success yet. | |||
* LilyPad 0. | |||
|Comments=BIOS: USA 2.30, | |||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
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==Known Issues== | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName=Taking pictures fails | |IssueName=Taking pictures fails | ||
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== | == Screenshots == | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
Metal_Gear_Solid_2_Substance_Forum_3.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_4.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_5.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_6.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_7.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_8.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_9.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_10.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_11.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_1.jpg | |||
Metal_Gear_Solid_2_Substance_Forum_2.jpg | |||
</gallery> | </gallery> | ||
Revision as of 21:57, 12 April 2017
Developer(s): KCEJ
Publisher(s): Konami
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 87/100
Game description: Solid Snake returns in Metal Gear Solid 2: Substance, the expanded edition of Metal Gear Solid 2: Sons of Liberty, with all-new game modes, hidden characters, and storylines. Top-secret weapons technology is being mysteriously transported under cover of an oil tanker to an unknown destination. It's up to Snake to infiltrate the transport and keep this deadly weapon of mass destruction from falling into the wrong hands. You'll have plenty of ways to practice, as the game offers more than 350 virtual reality missions in addition to more than 15 alternate missions.
A multi-platform updated version of the original MGS2 first released for the Xbox, the game contains the main Sons of Liberty game with some subtle alterations and additional content, such as more then 300 new virtual reality training missions and 200 "Alternative Missions" set in areas taken from the main game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 (r4563) | GSdx (r4459) |
|
BIOS: USA v2.00, PAL last tested with PCSX2 0.9.4 not working due to being a DVD9 game, could be working with 0.9.8 the same as NTSC-U version but can't confirm it., Running near full speed. Requires a powerful PC. | Machina |
PAL | Windows |
|
1.1.0 (r5618) | GSdx |
|
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU and MTVU, The only way to boot is to make an iso and load it using the internal PCSX plugin under CDVD => ISO. Game is playable in hardware mode with very small graphical glitches (background in codec is broken on both HW and SW mode). Thermal googles are broken on HW mode, showing a green picture, works in SW mode. Fps are almost constant at 50, just dropping down to 35-40 in very crowded area. | |
PAL | Windows |
|
1.1.0 (r5754) | GSdx SSE4 (r5752) |
|
Runs at full speed. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.5.0 (dev-1988 gcf131b5)
<spoiler show="Settings" hide="Hide">
</spoiler> |
GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS: USA 2.30, Decided to replay this game. A few things worth noting, a microVU0 warning will pop up every now and then, but it does not seem to affect the gameplay. One gripe I do have with the game is that when you have Stealth equipped, it causes a massive slowdown in the frame rates. I can easily lose well over 10~15 FPS when Stealth is equipped on Snake/Raiden. It's really annoying playing the game with just 40 FPS, especially on the higher difficulties like Extreme. Been trying to fiddle with the GSdx options to see if something can make it run smoother, but haven't had any success yet. | Ryudo |
Trivia
- Original names: メタルギアソリッド2 サブスタンス (SLPM-67002) & (SLPM-74901) & (SLPM-67008), 메탈 기어 솔리드 2 서브스텐스 (SLKA-35001)
Known Issues
Taking pictures fails
- Status: Fixed
- Type: Serious
- Description: During a mission where you need to use the camera to takes pictures, taking (usually right) pictures fails.
- Workaround: Has been resolved since stable PCSX2 v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]".
Dragging bodies fall
- Status: Fixed
- Type: Serious
- Description: The enemy bodies sometimes fall before you release them while dragging.
- Workaround: Has been resolved since stable PCSX2 v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]".
Twitching on gun aiming
- Status: Fixed
- Type: Serious
- Description: Sometimes aiming guns just make the arm twitch.
- Workaround: Has been resolved since stable PCSX2 v1.0.0(fixed in dev build r4657). For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to "superVU Recompiler [legacy]".
Translucent characters
- Type: Note (not an issue)
- Description: Glitched textures cause character(s) to become translucent in certain rooms.
- Workaround: Go to Config > Emulation Settings > VUs tab, and set VU0 and VU1 to "microVU Recompiler"(this is the default option).
Screenshots
- Games rated C in Japan
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