Metal Gear Solid 2: Substance: Difference between revisions

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{{Issue
{{Issue
|IssueName=Half-Transparent Character in Some Rooms
|IssueName=Translucent character in certain rooms
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=Half-Transparent Character in Some Rooms
|Description=Glitched textures cause character(s) to become translucent in certain rooms.
|Workaround=Use microVU as VU recompiler.
|Workaround=Use microVU as VU recompiler.
}}
}}
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