Metal Gear Solid 2: Substance: Difference between revisions
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BreadBread (talk | contribs) Tags: Mobile edit Mobile web edit |
BreadBread (talk | contribs) Tags: Mobile edit Mobile web edit |
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|Description=During the first cutscene involving Fortune, there is a close-up where Vamp says "Queen." while next to her. This shot has full-screen 60Hz flickering. | |Description=During the first cutscene involving Fortune, there is a close-up where Vamp says "Queen." while next to her. This shot has full-screen 60Hz flickering. | ||
|Workaround=No known solution. | |Workaround=No known solution. | ||
Was tested with both OpenGL and DX11 Software modes. DX11 performed noticeably better but still bottlenecked a GTX 1660 Super paired with a Ryzen 7 3700X. | Was tested with both OpenGL and DX11 Software modes. DX11 performed noticeably better but still bottlenecked a GTX 1660 Super paired with a Ryzen 7 3700X. | ||
(Found by: Bread Bread at 1/14/2022, 4:05 AM EST) | (Found by: Bread Bread at 1/14/2022, 4:05 AM EST) | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Weapon lasers appear significantly darker than on original hardware in the tanker. | |Description=Weapon lasers appear significantly darker than on original hardware in the tanker. | ||
|Workaround= | |Workaround=Use dev build 1.7.2234 instead of the stable release. | ||
(Found by: Bread Bread) | (Found by: Bread Bread) | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=In the tanker, the infrared sensors are visible without the need to shoot a fire extinguisher. Appears as black lines that turn red while the extinguisher is active. | |Description=In the tanker, the infrared sensors are visible without the need to shoot a fire extinguisher. Appears as black lines that turn red while the extinguisher is active. | ||
|Workaround= | |Workaround=Use dev build 1.7.2234. | ||
(Found by: Bread Bread) | (Found by: Bread Bread) | ||
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|Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen. | |Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen. | ||
|Workaround=Use Software mode. | |Workaround=Use Software mode. | ||
|Workaround2=Use dev build 1.7.2234. | |||
}} | }} | ||
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|Description=Some skin textures are darker than normal. | |Description=Some skin textures are darker than normal. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options. | ||
|Workaround2=Use dev build 1.7.2234. | |||
}} | }} | ||
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|Description=This mini-game is really performance heavy | |Description=This mini-game is really performance heavy | ||
|Workaround= Use software mode. | |Workaround= Use software mode. | ||
|Workaround2=Use dev build 1.7.2234. | |||
}} | }} | ||
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|Description= After falling once from the skateboard the texture of the new skateboard will become broken | |Description= After falling once from the skateboard the texture of the new skateboard will become broken | ||
|Workaround= Use software mode before starting the mini-game. | |Workaround= Use software mode before starting the mini-game. | ||
|Workaround2= Use dev build 1.7.2234. | |||
}} | }} | ||