Metal Gear Solid 2: Substance: Difference between revisions

m (Pressure sensitivity can be manually applied to individual buttons. It's not about rebinding the buttons to L2 or R2. You can get pressure sensitivity to work in MGS2 by manually changing this setting. Again, not an emulator issue, just a controller issue, which can be avoided by manually changing the sensitivity setting.)
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|IssueName=Pressure Sensitivity Long-Term Issue(PCSX2)
|IssueName=Pressure Sensitivity Long-Term Issue(PCSX2)
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|IssueLevel=1
|Description=PCSX2's plugin-to-core merge on 1.7 development builds uses LilyPad for handling gamepad inputs. The problem with this is that the version of LilyPad used doesn't contain pressure sensitivity for anything other than L2 and R2 if you're not using a DualShock 3 controller. This is a problem because you can't even rebind the left or right trigger to the square button to access pressure-sensitivity functionalities like lowering your weapon. For reference, analog input on L2 and R2 do work on PCSX2, but ONLY on those two buttons.
|Description=PCSX2's plugin-to-core merge on 1.7 development builds uses LilyPad for handling gamepad inputs. The problem with this is that the version of LilyPad used doesn't contain pressure sensitivity for anything other than L2 and R2 if you're not using a DualShock 3 controller. This is a problem because you can't even rebind the left or right trigger to the square button to access pressure-sensitivity functionalities like lowering your weapon. For reference, analog input on L2 and R2 do work on PCSX2, but ONLY on those two buttons.
|Workaround=You can manually change the sensitivity of button inputs to get around this issue if you don't have a DS3 controller.
|Workaround=There is none, please stop editing this specific entry because there isn’t a good solution for this game as of 1/24/2022.
}}
}}


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