Metal Gear Solid 2: Substance: Difference between revisions

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== Known Issues ==
== Known Issues ==
{{Issue
|IssueName=Pressure Sensitivity Long-Term Issue(PCSX2)
|IsFixed=0
|IssueLevel=1
|Description=PCSX2's plugin-to-core merge on 1.7 development builds uses LilyPad for handling gamepad inputs. The problem with this is that the version of LilyPad used doesn't contain pressure sensitivity for anything other than L2 and R2 if you're not using a DualShock 3 controller.
This is a problem because you can't even rebind the left or right trigger to the square button to access pressure-sensitivity functionalities like lowering your weapon, and may become a BIG problem in the future. I would overall suggest to the devs to fix it sooner rather than later so that this feature isn't outright *lost to time* whenever DualShock 3's become difficult to find.
(Written by: Bread Bread at 1/16/2022, 10:46 PM EST)
}}
{{Issue
|IssueName=Left Side Pixel Artifacts
|IsFixed=0
|IssueLevel=0
|Description=Alongside the left side of the screen, there are artifacting pixels that are 1 pixel wide. Easiest to see at native resolution. Happens across pretty much the entire game.
|Workaround=No known solution.
(Found by: Bread Bread at 1/16/2022, circa 10:40 PM EST)
}}
{{Issue
|IssueName=Vamp Stop VFX Bug
|IsFixed=0
|IssueLevel=0
|Description=[Minor spoilers]
During the Vamp boss fight, Vamp throws traps to stop you from moving. If the center of the trap is located inside one of the railings at the edge of the map, the effect doesn't render at all
(Found by: Bread Bread at 1/16/2022, 7:02 PM EST)
}}
{{Issue
{{Issue


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