Metal Gear Solid 2: Sons of Liberty: Difference between revisions
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Metal Gear Solid 2: Sons of Liberty (view source)
Revision as of 21:34, 23 August 2020
, 23 August 2020no edit summary
(added my findings) |
Hoodiedeer (talk | contribs) No edit summary |
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|Tester=Ryudo | |Tester=Ryudo | ||
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|Status=2 | |Status=2 | ||
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|Tester=kontenterrorist | |Tester=kontenterrorist | ||
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|Description=Sometimes aiming guns just make the arm twitch. | |Description=Sometimes aiming guns just make the arm twitch. | ||
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler. | |Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler. | ||
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{{Issue | |||
|IssueName=Thermal Goggles | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=On hardware mode, the thermal goggles shader is broken and just displays a blank scanline texture when equipped, making it impossible to see. There is at least one segment requiring the use of thermal goggles to progress. | |||
|Workaround=Use software mode. | |||
}} | }} | ||