Metal Gear Solid 2: Sons of Liberty: Difference between revisions

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* 1/29/12: Overall, the game runs properly, graphical/sound glitches are at a minimum.  It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.
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|cputype          = Intel Core i7 920 @ 3.4 Ghz
|cputype          = Intel Core i7 920 @ 3.4 Ghz
1/29/12: Intel Core i7 2600 @ 3.4 Ghz
|gputype          = GeForce GTX 285
|gputype          = GeForce GTX 285
|pccomment        = running near full speed. Requires a powerful PC.
1/29/12: AMD Radeon HD 6770 1GB
|pccomment        = Running near full speed. Requires a powerful PC.
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Revision as of 07:37, 29 January 2012

Metal Gear Solid 2: Sons of Liberty
Region NTSC-U:
Serial numbers: SLUS-20144
Release date: 11/12/01
CRCs: BFBBB524
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50383
Release date: 03/08/02
CRCs: A630B37E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65078
Release date: 11/29/01
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: 0.9.8 RC r4563
Graphics by GSDX: r4459
Sound by SPU2-X: 1.4.0
Pad plugin is LilyPad: 0.10.0
BIOS version: USA v2.00

Comments:

  • 1/29/12: Overall, the game runs properly, graphical/sound glitches are at a minimum. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i7 920 @ 3.4 Ghz

1/29/12: Intel Core i7 2600 @ 3.4 Ghz

GPU: GeForce GTX 285

1/29/12: AMD Radeon HD 6770 1GB

Comments: Running near full speed. Requires a powerful PC.

Known Issues:

Camera Pictures Mission

Taking usually right pictures in the tanker part fails.

  • Solution: Use superVU0 as VU Recompiler
  • Fixed with microVU0 too since r4657

Dragging corpses Fall Sometimes

The enemy bodies sometimes fall before you release them.

  • Solution: Use superVU0 as VU Recompiler
  • Fixed with microVU0 too since r4657

Twitching on Gun Aiming

Sometimes aiming guns just make the arm twitch.

  • Solution: Use superVU0 as VU Recompiler
  • Fixed with microVU0 too since r4657