Metal Gear Solid 2: Sons of Liberty: Difference between revisions

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{{infobox
{{infobox
|image            = Metalgear2boxart.jpg
|image            = Metalgear2boxart.jpg
|caption          =  
|caption          = NTSC-U cover
|developer        = [[Konami|KCEJ]]
|developer        = [[Konami|KCEJ]]
|publisher        = [[Konami]] (US, JP, EU, KO), [[Sony|SCEE]] (EU)
|publisher        = [[Konami]] (US, JP, EU, KO), [[Sony|SCEE]] (EU)
|genre            = Action, Adventure
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/913941-metal-gear-solid-2-sons-of-liberty Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2001/11/17/metal-gear-solid-2-sons-of-liberty IGN]|9.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-2-sons-of-liberty Metacritic]|96/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/metal-gear-solid-2-sons-of-liberty/1900-2824273/ GameSpot]|9.6/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_mgs2_ps2 Eurogamer]|9/10}}
|gameinfo          = Snake returns in the stealthy action title, Metal Gear Solid 2: Sons of Liberty.  Take on the role of a one-man army determined to stop a deadly high-tech weapon from falling into the hands of a highly elite resistance group called Dead Cell.  Encounter familiar faces including Revolver Ocelot and battle the new war machine, Metal Gear Ray.  This time around, enemies are more aware and agile, so you must use your skills in stealth, weaponry, and counter-terrorism to fight off the competing powers.
|gameinfo          = Snake returns in the stealthy action title, Metal Gear Solid 2: Sons of Liberty.  Take on the role of a one-man army determined to stop a deadly high-tech weapon from falling into the hands of a highly elite resistance group called Dead Cell.  Encounter familiar faces including Revolver Ocelot and battle the new war machine, Metal Gear Ray.  This time around, enemies are more aware and agile, so you must use your skills in stealth, weaponry, and counter-terrorism to fight off the competing powers.
<!-- General props -->
|widescreenpatch  = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/913941-metal-gear-solid-2-sons-of-liberty Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-2-sons-of-liberty Metacritic]|96/100}}
|japan_rating      = C
|japan_rating      = C
|japan_rating_text = Violence
|ko_rating        = 18
|ko_rating        = 18
|na_rating        = M
|na_rating_text    = Animated Blood, Animated Violence
|na_rating_text    = Animated Blood, Animated Violence
|na_rating        = M
<!-- Language props -->
|italian          = SLES-50384
|italian          = SLES-50384
|spanish          = SLES-50385
|spanish          = SLES-50385
|french            = SLES-50383
|french            = SLES-50383
|german            = SLES-50383
|german            = SLES-50383
|japanese          = SLPM-65077 & SLPM-62043 & SLPM-65078
|japanese          = SLPM-65077 & SLPM-62043 & SLPM-65078 & VW069-J1 & VW066-J1 & SLPM-68503 & SLPM-66503 & VW066-J6 & SLPM-65754 & VW066-J4 & SLPM-66792 & VW351-J1 & SLPM-66793 & SLPM-74255 & VW066-J2 & SLPM-74256
|english          = SLES-50383 & SLUS-20144 & SLED-50117 & SLUS-29003
|english          = SLES-50383 & SLUS-20144 & SLED-50117 & SLUS-29003 & SLUS-20144GH
|korean            = SLPM-67515
|korean            = SLPM-67515
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50383 <small>(Dutch)</small><br />SLES-50384 <small>(Italian)</small><br />SLES-50385 <small>(Spanish)</small><br />SLED-50117 <small>(Demo)</small><br />SLES-50383-P
|serialsPAL        = SLES-50383<br />SLES-50384 <small>(Italian)</small><br />SLES-50385 <small>(Spanish)</small><br />SLED-50117 <small>(Demo)</small><br />SLES-50383-P
|CRCsPAL          = A630B37E
|CRCsPAL          = A630B37E
|releasedatePAL    = March 8, 2002 <small>(Dutch)</small><br />March 22, 2002 <small>(PlayStation 2 Bundle Pack)</small><br />November 12, 2003 <small>(UK - Platinum)</small>
|releasedatePAL    = March 8, 2002 <small>(Dutch; French; German; Italian; Spanish; UK)</small><br />March 22, 2002 <small>(PlayStation 2 Bundle Pack)</small><br />November 12, 2003 <small>(UK - Platinum)</small><br />2003 <small>(German - Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65078<br />SLPM-65077 <small>(Premium Package)</small><br />SLPM-68503 <small>(Shareholder Edition)</small><br />SLPM-66503 <small>(Mega Hits!)</small><br />SLPM-65754 <small>(Konami Dendou Collection)</small><br />SLPM-66792 <small>(Metal Gear 20th Anniversary)</small><br />SLPM-74255<br />SLPM-74256 <small>(PlayStation 2 the Best)</small><br />SLPM-62043 <small>(Trial Version)</small><br />SLPM-67515 <small>(BigHit)</small>
|serialsNTSCJ      = SLPM-65078<br />VW066-J1<br />SLPM-65077 <small>(Premium Package)</small><br />VW069-J1 <small>(Premium Package)</small><br />SLPM-68503 <small>(Shareholder Edition)</small><br />SLPM-66503 <small>(Mega Hits!)</small><br />VW066-J6 <small>(Mega Hits!)</small><br />SLPM-65754 <small>(Konami Dendou Collection)</small><br />VW066-J4 <small>(Konami Dendou Collection)</small><br />SLPM-66792 <small>(Metal Gear 20th Anniversary, disc 1)</small><br />SLPM-66793 <small>(Metal Gear 20th Anniversary, disc 2)</small><br />VW351-J1 <small>(Metal Gear 20th Anniversary)</small><br />SLPM-74255 <small>(PlayStation 2 the Best, disc 1)</small><br />SLPM-74256 <small>(PlayStation 2 the Best, disc 2)</small><br />VW066-J2 <small>(PlayStation 2 the Best)</small><br />SLPM-62043 <small>(Trial Version)</small><br />SLPM-67515 <small>(BigHit)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = November 29, 2001<br />May 30, 2002<br />September 12, 2002 <small>(Mega Hits!)</small><br />October 21, 2004 <small>(Konami Dendou Collection)</small><br />July 26, 2007 <small>(Metal Gear 20th Anniversary)</small><br />November 29, 2007 <small>(PlayStation 2 the Best)</small><br />April 29, 2010 <small>(BigHit Series)</small>
|releasedateNTSCJ  = November 29, 2001<br />May 30, 2002 <small>(Korea)</small><br />September 12, 2002 <small>(Mega Hits!)</small><br />October 21, 2004 <small>(Konami Dendou Collection)</small><br />July 26, 2007 <small>(Metal Gear 20th Anniversary)</small><br />November 29, 2007 <small>(PlayStation 2 the Best)</small><br />April 29, 2010 <small>(BigHit Series, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=?
|OS=?
|CPU=Intel Core i7 920 @ 3.4 Ghz
|CPU=Intel Core i7-920 @ 3.40 GHz
|GPU=GeForce GTX 285
|GPU=NVIDIA GeForce GTX 285
|Revision=0.9.8 RC r4563
|Revision=0.9.8 (RC r4563)
|Graphics=GSDX r4459
|Graphics=GSdx (r4459)
|Sound=
|Sound=
* SPU2-X 1.4.0
* SPU2-X 1.4.0
* Lilypad 0.10.0
* LilyPad 0.10.0
|Comments=BIOS: USA v2.00, running near full speed. Requires a powerful PC. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.
|Comments=BIOS: USA v2.00, running near full speed. Requires a powerful PC. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.
|Tester=Machina
|Tester=Machina
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|CPU=Intel Core2 Duo E6750 @ 2.66 GHz
|GPU=Nvidia GTX 260 896MB
|GPU=NVIDIA GeForce GTX 260 896MB
|Revision=1.1.0 r5800-
|Revision=1.1.0 (r5800)
|Graphics=GSdx r5800 SSSE3
|Graphics=GSdx SSSE3 (r5800)
|Sound=
|Sound=
*SPU2-X 2.0.0 r5800
*SPU2-X 2.0.0 (r5800)
*LilyPad 0.11.0 r5800
*LilyPad 0.11.0 (r5800)
|Comments=Game works at decent speed and stable.
|Comments=Game works at decent speed and stable.
|Tester={{ForumUser|prafull}}
|Tester={{ForumUser|prafull}}
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|CPU=Intel Core i7 @ 3.80 GHz
|GPU=Nvidia GTX 570 1368MB
|GPU=NVIDIA GeForce GTX 570 1368MB
|Revision=1.1.0 r5829
|Revision=1.1.0 (r5829)
|Graphics=GSDX
<spoiler show="Settings" hide="Hide">
*Speedhacks:
**MTVU
**INTC Spin Detection
**Enable Wait Loop Detection
**mVU Flag Hack
</spoiler>
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game is quite GS heavy, so a powerful graphics card is recommended. Slowdowns seem limited to cutscenes.
|Comments=Europe v01.70(27/02/2003), Goes from Ingame to Playable. Game is quite GS heavy, so a powerful graphics card is recommended. Slowdowns seem limited to cutscenes.
|Tester={{ForumUser|refraction}}
|Tester={{ForumUser|refraction}}
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
|CPU=Intel Core i5-4670K @ 3.40 GHz
ASUS MAXIMUS VI HERO
|GPU=AMD Radeon HD 7850
*Intel Core i5-4670k @ 3.4 GHz
|Revision=1.3.0 (git 704)
|GPU=Radeon HD 7850
|Graphics=<spoiler show="GSdx" hide="Hide">
*6GB DDR3-1333
Revision: 0.1.16 SSE4 (git 704)
|Revision=
* Renderer: Direct3D11 (Hardware)
* 1.3.0-704 (GIT)
* Internal Resolution: Custom 2560x1440
|Graphics=
* Shader Configuration:
* GSdx 1.3.0-704 0.1.16 SSE4
** Renderer: D3D11 HW
** Internal Res: 2560x1440
** Enable FXAA: ON
** Enable FXAA: ON
</spoiler>
|Sound=
|Sound=
* SPU2-X 1.3.0-704
<spoiler show="SPU2-X" hide="Hide">
** Module: XAudio2
Revision: git 704
** Latency: 150ms
* Module: XAudio2
** Sync Mode: TimeStretch
* Latency: 150ms
* Sync Mode: TimeStretch
</spoiler>
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Requires a powerful computer to run at fullspeed, and even then there's still some slowdowns. Also requires fiddling with sensitivity on controller settings as well if you want to properly play this game. (When holding up enemies, etc). Pressure-sensitive controller recommended!
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 6GB DDR3-1333, Requires a powerful computer to run at fullspeed, and even then there's still some slowdowns. Also requires fiddling with sensitivity on controller settings as well if you want to properly play this game. (When holding up enemies, etc). Pressure-sensitive controller recommended!
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64 1909
|CPU=Intel Core i5-3450 @ 3.1 GHz
|GPU=NVIDIA GeForce 1050 Ti (4GB VRAM)
|Revision=1.7.0-20200609215006
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag Hack
** MTVU
** Switch to software rendering when a video is played
</spoiler>
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX)
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Interlacing: Auto
* Internal resolution: Native
* CRC Hack Level: Partial
* Blending Unit Accuracy: Basic
</spoiler>
|Sound=
* SPU2-X 20200609215006 2.0.0
* LilyPad (20200609215006) 0.12.1
|Comments=BIOS: USA v02.00, Full playthrough is possible (with Xbox 360 wireless controller via Steam Link, with some workarounds due to the lack of pressure sensitive buttons), awful slowdowns during some cutscenes (sometimes for inexplicable reasons because not much seems to be happening on screen), strange slowdowns (to about 45fps) when holding the girl's hand, some boss fights slow down to about 15 to 45fps, and slowdowns when the attack team comes storming in.
|Tester=kontenterrorist
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Original names: '''METAL GEAR SOLID 2 SONS OF LIBERTY''' (SLPM-65078), '''METAL GEAR SOLID 2 SONS OF LIBERTY PREMIUM PACKAGE''' (SLPM-65077), '''METAL GEAR SOLID 2 SONS OF LIBERTY MEGA HITS!''' (SLPM-66503), '''METAL GEAR SOLID 2 SONS OF LIBERTY コナミ殿堂セレクション''' (SLPM-65754), '''METAL GEAR 20th ANNIVERSARY METAL GEAR SOLID 2 SONS OF LIBERTY''' (SLPM-66792), '''メタル・ギア・ソリッド2 ~サンズ・オブ・リバティ~''' (SLPM-65078), '''メタルギアソリッド2 サンズ・オブ・リバティ 初体験版''' (SLPM-62043), '''메탈 기어 솔리드 2 선즈 오브 리버티''' (SLPM-67515)
* Original names: '''メタルギアソリッド2 サンズ・オブ・リバティ''' (SLPM-65078) & (SLPM-65077) & (SLPM-66503) & (SLPM-65754), '''메탈 기어 솔리드 2 선즈 오브 리버티''' (SLPM-67515)
 


==Known Issues==
==Known Issues==
{{Issue
|IssueName=transparency issue
|IsFixed=0
|IssueLevel=0
|Description=The water surface in the swim areas and Otacon's glasses are completely reflective.
|Workaround=No known solution
}}
{{Issue
|IssueName=left side is blurred during cutscenes.
|IsFixed=0
|IssueLevel=0
|Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen.
|Workaround=Use Software mode
}}
{{Issue
|IssueName=color issue
|IsFixed=0
|IssueLevel=0
|Description=Some skin textures are darker than normal.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
==Fixed Issues==


{{Issue
{{Issue
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|IssueLevel=1
|IssueLevel=1
|Description=Taking usually right pictures in the tanker part fails.
|Description=Taking usually right pictures in the tanker part fails.
|Workaround=Use superVU0 as VU Recompiler<br>
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.
Fixed with microVU0 too since r4657
}}
}}


Line 168: Line 236:
|IssueLevel=1
|IssueLevel=1
|Description=The enemy bodies sometimes fall before you release them.
|Description=The enemy bodies sometimes fall before you release them.
|Workaround=Use superVU0 as VU Recompiler<br>
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.
Fixed with microVU0 too since r4657
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Sometimes aiming guns just make the arm twitch.
|Description=Sometimes aiming guns just make the arm twitch.
|Workaround=Use superVU0 as VU Recompiler<br>
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.
Fixed with microVU0 too since r4657
}}
}}


[[Category:temp Navbox required]]
{{Issue
|IssueName=Thermal Goggles
|IsFixed=1
|IssueLevel=1
|Description=On hardware mode, the thermal goggles shader is broken and just displays a blank scanline texture when equipped, making it impossible to see. There is at least one segment requiring the use of thermal goggles to progress.
|Workaround=Use software mode.
}}
 
==The gallery==
<gallery>
File:MGS2-shot1.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
File:MGS2-shot2.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
File:MGS2-shot3.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
File:MGS2-shot4.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
</gallery>
 


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLUS-20144-U--29424 Metal Gear Solid 2 - Sons of Liberty (SLUS 20144) (U)]
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLUS-20144-U--29424 Metal Gear Solid 2 - Sons of Liberty (SLUS 20144) (U)]
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLES-50383-E--30368 Metal Gear Solid 2 - Sons of Liberty (SLES 50383) (E)]}}
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLES-50383-E--30368 Metal Gear Solid 2 - Sons of Liberty (SLES 50383) (E)]}}
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