Metal Gear Solid 2: Sons of Liberty: Difference between revisions

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{{infobox
{{infobox
|image            = Metalgear2boxart.jpg
|image            = Metalgear2boxart.jpg
|caption          =  
|caption          = NTSC-U cover
|developer        = [[Konami]]
|developer        = [[Konami|KCEJ]]
|genre            = Action
|publisher        = [[Konami]] (US, JP, EU, KO), [[Sony|SCEE]] (EU)
|genre            = Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty Link]
|gameinfo          = Solid Snake, everyone's favorite mullet-sporting supersoldier, is back, along with many other familiar faces and voices. While its predecessor was lauded for telling a complex story, this sequel has even more fascinating twists and turns.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/913941-metal-gear-solid-2-sons-of-liberty Link]
|reviewlinks      = {{ReviewLink|[https://www.ign.com/articles/2001/11/17/metal-gear-solid-2-sons-of-liberty IGN]|9.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-2-sons-of-liberty Metacritic]|96/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/metal-gear-solid-2-sons-of-liberty/1900-2824273/ GameSpot]|9.6/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_mgs2_ps2 Eurogamer]|9/10}}
|gameinfo          = Snake returns in the stealthy action title, Metal Gear Solid 2: Sons of Liberty.  Take on the role of a one-man army determined to stop a deadly high-tech weapon from falling into the hands of a highly elite resistance group called Dead Cell.  Encounter familiar faces including Revolver Ocelot and battle the new war machine, Metal Gear Ray. This time around, enemies are more aware and agile, so you must use your skills in stealth, weaponry, and counter-terrorism to fight off the competing powers.
<!-- General props -->
|widescreenpatch  = 1
|cpu-intensive    = 1
|japan_rating      = C
|japan_rating_text = Violence
|ko_rating        = 18
|na_rating        = M
|na_rating_text    = Animated Blood, Animated Violence
<!-- Language props -->
|italian          = SLES-50384
|spanish          = SLES-50385
|french            = SLES-50383
|german            = SLES-50383
|japanese          = SLPM-65077 & SLPM-62043 & SLPM-65078 & VW069-J1 & VW066-J1 & SLPM-68503 & SLPM-66503 & VW066-J6 & SLPM-65754 & VW066-J4 & SLPM-66792 & VW351-J1 & SLPM-66793 & SLPM-74255 & VW066-J2 & SLPM-74256
|english          = SLES-50383 & SLUS-20144 & SLED-50117 & SLUS-29003 & SLUS-20144GH
|korean            = SLPM-67515
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20144
|serialsNTSCU      = SLUS-20144<br />SLUS-20144GH <small>(Greatest Hits)</small><br />SLUS-29003 <small>(Demo)</small>
|CRCsNTSCU        = BFBBB524
|CRCsNTSCU        = BFBBB524
|releasedateNTSCU  = 11/12/01
|releasedateNTSCU  = November 12, 2001<br />November 2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
Line 16: Line 35:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50383
|serialsPAL        = SLES-50383<br />SLES-50384 <small>(Italian)</small><br />SLES-50385 <small>(Spanish)</small><br />SLED-50117 <small>(Demo)</small><br />SLES-50383-P
|CRCsPAL          = A630B37E
|CRCsPAL          = A630B37E
|releasedatePAL    = 03/08/02
|releasedatePAL    = March 8, 2002 <small>(Dutch; French; German; Italian; Spanish; UK)</small><br />March 22, 2002 <small>(PlayStation 2 Bundle Pack)</small><br />November 12, 2003 <small>(UK - Platinum)</small><br />2003 <small>(German - Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    =  
Line 24: Line 43:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65078
|serialsNTSCJ      = SLPM-65078<br />VW066-J1<br />SLPM-65077 <small>(Premium Package)</small><br />VW069-J1 <small>(Premium Package)</small><br />SLPM-68503 <small>(Shareholder Edition)</small><br />SLPM-66503 <small>(Mega Hits!)</small><br />VW066-J6 <small>(Mega Hits!)</small><br />SLPM-65754 <small>(Konami Dendou Collection)</small><br />VW066-J4 <small>(Konami Dendou Collection)</small><br />SLPM-66792 <small>(Metal Gear 20th Anniversary, disc 1)</small><br />SLPM-66793 <small>(Metal Gear 20th Anniversary, disc 2)</small><br />VW351-J1 <small>(Metal Gear 20th Anniversary)</small><br />SLPM-74255 <small>(PlayStation 2 the Best, disc 1)</small><br />SLPM-74256 <small>(PlayStation 2 the Best, disc 2)</small><br />VW066-J2 <small>(PlayStation 2 the Best)</small><br />SLPM-62043 <small>(Trial Version)</small><br />SLPM-67515 <small>(BigHit)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = 11/29/01
|releasedateNTSCJ  = November 29, 2001<br />May 30, 2002 <small>(Korea)</small><br />September 12, 2002 <small>(Mega Hits!)</small><br />October 21, 2004 <small>(Konami Dendou Collection)</small><br />July 26, 2007 <small>(Metal Gear 20th Anniversary)</small><br />November 29, 2007 <small>(PlayStation 2 the Best)</small><br />April 29, 2010 <small>(BigHit Series, Korea)</small>
|statusNTSCJ      =  
|statusNTSCJ      =  
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
Line 38: Line 57:
|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=?
|OS=?
|CPU=Intel Core i7 920 @ 3.4 Ghz
|CPU=Intel Core i7-920 @ 3.40 GHz
|GPU=GeForce GTX 285
|GPU=NVIDIA GeForce GTX 285
|Revision=0.9.8 RC r4563
|Revision=0.9.8 (RC r4563)
|Graphics=GSDX r4459
|Graphics=GSdx (r4459)
|Sound=
|Sound=
* SPU2-X 1.4.0
* SPU2-X 1.4.0
* Lilypad 0.10.0
* LilyPad 0.10.0
|Comments=BIOS: USA v2.00, running near full speed. Requires a powerful PC. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.
|Comments=BIOS: USA v2.00, running near full speed. Requires a powerful PC. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity.
|Tester=Machina
|Tester=Machina
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=<div style="text-align: center;">NTSC-U</div>
|Region=NTSC-U
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div>
|OS=Windows
|CPU=
|CPU=Intel Core i7 @ 3.40 GHz
ASUS MAXIMUS VI HERO
|GPU=NVIDIA GeForce GTX 285 768MB
*Intel Core i5-4670k @ 3.4 GHz
|Revision=1.1.0 (r5492)
|GPU=Radeon HD 7850
|Graphics=GSdx SSE41 (r5464)
*6GB DDR3-1333
|Sound=
|Revision=
*SPU2-X 2.0.0
* 1.3.0-704 (GIT)
*LilyPad 0.11.0
|Graphics=
|Comments=Runs above full speed.
* GSdx 1.3.0-704 0.1.16 SSE4
|Tester={{ForumUser|General-Plot}}
** Renderer: D3D11 HW
}}
** Internal Res: 2560x1440
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core2 Duo E6750 @ 2.66 GHz
|GPU=NVIDIA GeForce GTX 260 896MB
|Revision=1.1.0 (r5800)
|Graphics=GSdx SSSE3 (r5800)
|Sound=
*SPU2-X 2.0.0 (r5800)
*LilyPad 0.11.0 (r5800)
|Comments=Game works at decent speed and stable.
|Tester={{ForumUser|prafull}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7 @ 3.80 GHz
|GPU=NVIDIA GeForce GTX 570 1368MB
|Revision=1.1.0 (r5829)
<spoiler show="Settings" hide="Hide">
*Speedhacks:
**MTVU
**INTC Spin Detection
**Enable Wait Loop Detection
**mVU Flag Hack
</spoiler>
|Graphics=GSdx
|Sound=
*SPU2-X
*?
|Comments=Europe v01.70(27/02/2003), Goes from Ingame to Playable. Game is quite GS heavy, so a powerful graphics card is recommended. Slowdowns seem limited to cutscenes.
|Tester={{ForumUser|refraction}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=Intel Core i5-4670K @ 3.40 GHz
|GPU=AMD Radeon HD 7850
|Revision=1.3.0 (git 704)
|Graphics=<spoiler show="GSdx" hide="Hide">
Revision: 0.1.16 SSE4 (git 704)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: Custom 2560x1440
* Shader Configuration:
** Enable FXAA: ON
** Enable FXAA: ON
</spoiler>
|Sound=
|Sound=
* SPU2-X 1.3.0-704
<spoiler show="SPU2-X" hide="Hide">
** Module: XAudio2
Revision: git 704
** Latency: 150ms
* Module: XAudio2
** Sync Mode: TimeStretch
* Latency: 150ms
* Sync Mode: TimeStretch
</spoiler>
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Requires a powerful computer to run at fullspeed, and even then there's still some slowdowns. Also requires fiddling with sensitivity on controller settings as well if you want to properly play this game. (When holding up enemies, etc). Pressure-sensitive controller recommended!
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 6GB DDR3-1333, Requires a powerful computer to run at fullspeed, and even then there's still some slowdowns. Also requires fiddling with sensitivity on controller settings as well if you want to properly play this game. (When holding up enemies, etc). Pressure-sensitive controller recommended!
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64 1909
|CPU=Intel Core i5-3450 @ 3.1 GHz
|GPU=NVIDIA GeForce 1050 Ti (4GB VRAM)
|Revision=1.7.0-20200609215006
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag Hack
** MTVU
** Switch to software rendering when a video is played
</spoiler>
|Graphics=GSdx 20160105132032 (MSVC 19.00, AVX)
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Interlacing: Auto
* Internal resolution: Native
* CRC Hack Level: Partial
* Blending Unit Accuracy: Basic
</spoiler>
|Sound=
* SPU2-X 20200609215006 2.0.0
* LilyPad (20200609215006) 0.12.1
|Comments=BIOS: USA v02.00, Full playthrough is possible (with Xbox 360 wireless controller via Steam Link, with some workarounds due to the lack of pressure sensitive buttons), awful slowdowns during some cutscenes (sometimes for inexplicable reasons because not much seems to be happening on screen), strange slowdowns (to about 45fps) when holding the girl's hand, some boss fights slow down to about 15 to 45fps, and slowdowns when the attack team comes storming in.
|Tester=kontenterrorist
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 93: Line 192:




== Trivia ==
* Original names: '''メタルギアソリッド2 サンズ・オブ・リバティ''' (SLPM-65078) & (SLPM-65077) & (SLPM-66503) & (SLPM-65754), '''메탈 기어 솔리드 2 선즈 오브 리버티''' (SLPM-67515)




==Known Issues==
==Known Issues==
{{Issue
|IssueName=transparency issue
|IsFixed=0
|IssueLevel=0
|Description=The water surface in the swim areas and Otacon's glasses are completely reflective.
|Workaround=No known solution
}}
{{Issue
|IssueName=left side is blurred during cutscenes.
|IsFixed=0
|IssueLevel=0
|Description= Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen.
|Workaround=Use Software mode
}}
{{Issue
|IssueName=color issue
|IsFixed=0
|IssueLevel=0
|Description=Some skin textures are darker than normal.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
==Fixed Issues==


{{Issue
{{Issue
Line 102: Line 228:
|IssueLevel=1
|IssueLevel=1
|Description=Taking usually right pictures in the tanker part fails.
|Description=Taking usually right pictures in the tanker part fails.
|Workaround=Use superVU0 as VU Recompiler<br>
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.
Fixed with microVU0 too since r4657
}}
}}


Line 111: Line 236:
|IssueLevel=1
|IssueLevel=1
|Description=The enemy bodies sometimes fall before you release them.
|Description=The enemy bodies sometimes fall before you release them.
|Workaround=Use superVU0 as VU Recompiler<br>
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.
Fixed with microVU0 too since r4657
}}
}}


Line 120: Line 244:
|IssueLevel=0
|IssueLevel=0
|Description=Sometimes aiming guns just make the arm twitch.
|Description=Sometimes aiming guns just make the arm twitch.
|Workaround=Use superVU0 as VU Recompiler<br>
|Workaround=Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.
Fixed with microVU0 too since r4657
}}
 
{{Issue
|IssueName=Thermal Goggles
|IsFixed=1
|IssueLevel=1
|Description=On hardware mode, the thermal goggles shader is broken and just displays a blank scanline texture when equipped, making it impossible to see. There is at least one segment requiring the use of thermal goggles to progress.
|Workaround=Use software mode.
}}
}}


[[Category:temp Navbox required]]
==The gallery==
<gallery>
File:MGS2-shot1.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
File:MGS2-shot2.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
File:MGS2-shot3.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
File:MGS2-shot4.png|Metal Gear Solid 2: Sons of Liberty (SLES-50383)
</gallery>
 
 
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLUS-20144-U--29424 Metal Gear Solid 2 - Sons of Liberty (SLUS 20144) (U)]
*[http://forums.pcsx2.net/Thread-Metal-Gear-Solid-2-Sons-of-Liberty-SLES-50383-E--30368 Metal Gear Solid 2 - Sons of Liberty (SLES 50383) (E)]}}

Revision as of 17:45, 19 October 2021

Metal Gear Solid 2: Sons of Liberty

NTSC-U cover
Game general and emulation properties:
CERO rating: C (Violence)
ESRB rating: M (Animated Blood, Animated Violence)
GRB rating: 18
Widescreen patch available
CPU intensive game
Languages supported:
English: SLES-50383 & SLUS-20144 & SLED-50117 & SLUS-29003 & SLUS-20144GH
Japanese: SLPM-65077 & SLPM-62043 & SLPM-65078 & VW069-J1 & VW066-J1 & SLPM-68503 & SLPM-66503 & VW066-J6 & SLPM-65754 & VW066-J4 & SLPM-66792 & VW351-J1 & SLPM-66793 & SLPM-74255 & VW066-J2 & SLPM-74256
German: SLES-50383
French: SLES-50383
Spanish: SLES-50385
Italian: SLES-50384
Korean: SLPM-67515
Region NTSC-U:
Serial numbers: SLUS-20144
SLUS-20144GH (Greatest Hits)
SLUS-29003 (Demo)
Release date: November 12, 2001
November 2002 (Greatest Hits)
CRCs: BFBBB524
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50383
SLES-50384 (Italian)
SLES-50385 (Spanish)
SLED-50117 (Demo)
SLES-50383-P
Release date: March 8, 2002 (Dutch; French; German; Italian; Spanish; UK)
March 22, 2002 (PlayStation 2 Bundle Pack)
November 12, 2003 (UK - Platinum)
2003 (German - Platinum)
CRCs: A630B37E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65078
VW066-J1
SLPM-65077 (Premium Package)
VW069-J1 (Premium Package)
SLPM-68503 (Shareholder Edition)
SLPM-66503 (Mega Hits!)
VW066-J6 (Mega Hits!)
SLPM-65754 (Konami Dendou Collection)
VW066-J4 (Konami Dendou Collection)
SLPM-66792 (Metal Gear 20th Anniversary, disc 1)
SLPM-66793 (Metal Gear 20th Anniversary, disc 2)
VW351-J1 (Metal Gear 20th Anniversary)
SLPM-74255 (PlayStation 2 the Best, disc 1)
SLPM-74256 (PlayStation 2 the Best, disc 2)
VW066-J2 (PlayStation 2 the Best)
SLPM-62043 (Trial Version)
SLPM-67515 (BigHit)
Release date: November 29, 2001
May 30, 2002 (Korea)
September 12, 2002 (Mega Hits!)
October 21, 2004 (Konami Dendou Collection)
July 26, 2007 (Metal Gear 20th Anniversary)
November 29, 2007 (PlayStation 2 the Best)
April 29, 2010 (BigHit Series, Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): KCEJ
Publisher(s): Konami (US, JP, EU, KO), SCEE (EU)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN9.7/10, Metacritic96/100, GameSpot9.6/10, Eurogamer9/10
Game description: Snake returns in the stealthy action title, Metal Gear Solid 2: Sons of Liberty. Take on the role of a one-man army determined to stop a deadly high-tech weapon from falling into the hands of a highly elite resistance group called Dead Cell. Encounter familiar faces including Revolver Ocelot and battle the new war machine, Metal Gear Ray. This time around, enemies are more aware and agile, so you must use your skills in stealth, weaponry, and counter-terrorism to fight off the competing powers.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U/PAL ?
  • Intel Core i7-920 @ 3.40 GHz
  • NVIDIA GeForce GTX 285
0.9.8 (RC r4563) GSdx (r4459)
  • SPU2-X 1.4.0
  • LilyPad 0.10.0
BIOS: USA v2.00, running near full speed. Requires a powerful PC. It's worth mention that MGS2:SoL requires PS2's pressure sensitive controls, so a PS2 controller is almost a necessity. Machina
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 768MB
1.1.0 (r5492) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows
  • Intel Core2 Duo E6750 @ 2.66 GHz
  • NVIDIA GeForce GTX 260 896MB
1.1.0 (r5800) GSdx SSSE3 (r5800)
  • SPU2-X 2.0.0 (r5800)
  • LilyPad 0.11.0 (r5800)
Game works at decent speed and stable.
PAL Windows
  • Intel Core i7 @ 3.80 GHz
  • NVIDIA GeForce GTX 570 1368MB
1.1.0 (r5829)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • MTVU
    • INTC Spin Detection
    • Enable Wait Loop Detection
    • mVU Flag Hack

</spoiler>

GSdx
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Goes from Ingame to Playable. Game is quite GS heavy, so a powerful graphics card is recommended. Slowdowns seem limited to cutscenes.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon HD 7850
1.3.0 (git 704) <spoiler show="GSdx" hide="Hide">

Revision: 0.1.16 SSE4 (git 704)

  • Renderer: Direct3D11 (Hardware)
  • Internal Resolution: Custom 2560x1440
  • Shader Configuration:
    • Enable FXAA: ON

</spoiler>

<spoiler show="SPU2-X" hide="Hide">

Revision: git 704

  • Module: XAudio2
  • Latency: 150ms
  • Sync Mode: TimeStretch

</spoiler>

  • LilyPad 0.11.0
BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 6GB DDR3-1333, Requires a powerful computer to run at fullspeed, and even then there's still some slowdowns. Also requires fiddling with sensitivity on controller settings as well if you want to properly play this game. (When holding up enemies, etc). Pressure-sensitive controller recommended! Ryudo
NTSC-U Windows 10 x64 1909
  • Intel Core i5-3450 @ 3.1 GHz
  • NVIDIA GeForce 1050 Ti (4GB VRAM)
1.7.0-20200609215006

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • INTC Spin Detection
    • Wait Loop Detection
    • mVU Flag Hack
    • MTVU
    • Switch to software rendering when a video is played

</spoiler>

GSdx 20160105132032 (MSVC 19.00, AVX)

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Interlacing: Auto
  • Internal resolution: Native
  • CRC Hack Level: Partial
  • Blending Unit Accuracy: Basic

</spoiler>

  • SPU2-X 20200609215006 2.0.0
  • LilyPad (20200609215006) 0.12.1
BIOS: USA v02.00, Full playthrough is possible (with Xbox 360 wireless controller via Steam Link, with some workarounds due to the lack of pressure sensitive buttons), awful slowdowns during some cutscenes (sometimes for inexplicable reasons because not much seems to be happening on screen), strange slowdowns (to about 45fps) when holding the girl's hand, some boss fights slow down to about 15 to 45fps, and slowdowns when the attack team comes storming in. kontenterrorist


Trivia

  • Original names: メタルギアソリッド2 サンズ・オブ・リバティ (SLPM-65078) & (SLPM-65077) & (SLPM-66503) & (SLPM-65754), 메탈 기어 솔리드 2 선즈 오브 리버티 (SLPM-67515)


Known Issues

transparency issue

  • Status: Active
  • Type: Minor
  • Description: The water surface in the swim areas and Otacon's glasses are completely reflective.
  • Workaround: No known solution

left side is blurred during cutscenes.

  • Status: Active
  • Type: Minor
  • Description: Some cutscenes are rendered at 10fps with motion blur to give a dramatic slow-motion effect but the effect is only shown on a small portion at the left side of the screen.
  • Workaround: Use Software mode

color issue

  • Status: Active
  • Type: Minor
  • Description: Some skin textures are darker than normal.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.

Fixed Issues

Camera Pictures Mission

  • Status: Fixed
  • Type: Serious
  • Description: Taking usually right pictures in the tanker part fails.
  • Workaround: Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.

Dragging corpses Fall Sometimes

  • Status: Fixed
  • Type: Serious
  • Description: The enemy bodies sometimes fall before you release them.
  • Workaround: Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.

Twitching on Gun Aiming

  • Status: Fixed
  • Type: Minor
  • Description: Sometimes aiming guns just make the arm twitch.
  • Workaround: Has been resolved since PCSX2 0.9.9 r4657 development build. For older versions go to Config > Emulation Settings > VUs tab, and set VU0 to superVU Recompiler.

Thermal Goggles

  • Status: Fixed
  • Type: Serious
  • Description: On hardware mode, the thermal goggles shader is broken and just displays a blank scanline texture when equipped, making it impossible to see. There is at least one segment requiring the use of thermal goggles to progress.
  • Workaround: Use software mode.

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