Metal Arms: Glitch in the System: Difference between revisions

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{{infobox
{{infobox
|image            = Metal arms ntsc.jpg
|image            = Metal arms ntsc.jpg
|caption          = North American box art for Metal Arms: Glitch in the System
|caption          = NTSC-U cover
|developer        = Mass Media
|developer        = Mass Media
|publisher        = [[Vivendi Games|Vivendi Universal Games]]
|publisher        = [[Vivendi Games|Vivendi Universal Games]]
|genre            = Action, Shooter, Arcade
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Metal_Arms:_Glitch_in_the_System Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Arms:_Glitch_in_the_System Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915368-metal-arms-glitch-in-the-system Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-arms-glitch-in-the-system Metacritic]|81/100}}
|gameinfo          = Blast your way to victory as Glitch, the gun-slinging, half-ton menacing bot of Droid City.  Found as scrap metal, but transformed into destructive machinery, Glitch is determined to free his people from the evil clutches of General Corrosive and his maniacal army of Mil bots.  As you venture through 40 missions, you'll find 17 deadly weapons, a variety of vehicles, and enemy bots that you can control.  Annihilate the General's sinister plan to dominate the world and salvage the robot race.<br />
|gameinfo          = Blast your way to victory as Glitch, the gun-slinging, half-ton menacing bot of Droid City.  Found as scrap metal, but transformed into destructive machinery, Glitch is determined to free his people from the evil clutches of General Corrosive and his maniacal army of Mil bots.  As you venture through 40 missions, you'll find 17 deadly weapons, a variety of vehicles, and enemy bots that you can control.  Annihilate the General's sinister plan to dominate the world and salvage the robot race.<br />
Metal Arms is set on a fictional planet known as Iron Star, which was built by an ancient race, known as the Morbots, out of scrap metal and space junk. The Morbots are rumored to inhabit Iron Star's core to the present day, where none of the surface dwellers dare venture, for fear of deactivation and destruction.
Metal Arms is set on a fictional planet known as Iron Star, which was built by an ancient race, known as the Morbots, out of scrap metal and space junk. The Morbots are rumored to inhabit Iron Star's core to the present day, where none of the surface dwellers dare venture, for fear of deactivation and destruction.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/915368-metal-arms-glitch-in-the-system Link]
<!-- General props -->
|numberofplayers  = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-arms-glitch-in-the-system Metacritic]|81/100}}
|eu_rating        = 12+
|eu_rating        = 12+
|eu_rating_text    = Violence
|na_rating        = T
|na_rating_text    = Strong Language, Violence
|na_rating_text    = Strong Language, Violence
|na_rating        = T
<!-- Language props -->
|italian          = SLES-51758
|italian          = SLES-51758
|spanish          = SLES-51758
|spanish          = SLES-51758
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|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 0
|serialsNTSCJ      =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
}}


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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 r5452
|Revision=1.1.0 (r5452)
|Graphics=GSdx 5442 SSE41
|Graphics=GSdx SSE41 (r5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Hangs after intro loading screen.
|Comments=Hangs after intro loading screen.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 4770 @ 3.4Ghz
|CPU=Intel Core i7-4770 @ 3.40 GHz
|GPU=Nvidia GTX 770 4096MB
|GPU=NVIDIA GeForce GTX 770 @ 4 GB
|Revision=1.1.0 (SVN) r5670
|Revision=1.1.0 (r5670)
|Graphics=GSDX
<spoiler show="Settings" hide="Hide">
* EE/IOP:
** Clamping Mode: Full
* VUs:
** Clamping Mode: Normal
* Speedhacks
** Enable INTC Spin Detection
</spoiler>
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=Europe v02.00(14/06/2004), EE/VU Clamp: Full/Normal, Enable INTC Spin Detection, Played through the first level of the campaign without issues (aside from minor graphical glitches, see bugs section)., Minor graphical glitches - occasional flashing textures and polygons flickering across the screen as you move around. Occurs in both software and Direct3D11 (Hardware) modes.
|Comments=Europe v02.00(14/06/2004), Played through the first level of the campaign without issues (aside from minor graphical glitches, see bugs section). Minor graphical glitches - occasional flashing textures and polygons flickering across the screen as you move around. Occurs in both software and Direct3D11 (Hardware) modes.
|Tester={{ForumUser|Dreadmoth}}
|Tester={{ForumUser|Dreadmoth}}
}}
}}
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|CPU=Intel Core i5-4570
|CPU=Intel Core i5-4570
|GPU=NVIDIA GeForce GTX 650
|GPU=NVIDIA GeForce GTX 650
|Revision=r5875
|Revision=1.2.1 (r5875)
|Graphics=GSdx r5875
|Graphics=GSdx (r5875)
|Sound=
|Sound=
* SPU2-X r5830
* SPU2-X (r5830)
* LilyPad r5875
* LilyPad (r5875)
|Comments= The game is playable with mVU Flag Hack disabled, default settings and 2x resolution.
|Comments= The game is playable with mVU Flag Hack disabled, default settings and 2x resolution.
|Tester=Ratchet66
|Tester=Ratchet66
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|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330
|GPU=HD radeon 6850
|GPU=AMD Radeon HD 6850
|Revision=1.3 Git 28 of May
|Revision=1.3 (28-May-2014)
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.20(10/02/2006), Blinks on Menu(hardware and software not make much difference...)Possibles some blinks of some part of terrain far away,not affect the gameplay and the fun play experience.
|Comments=USA v02.20(10/02/2006), Blinks on Menu(hardware and software not make much difference...). Possibles some blinks of some part of terrain far away, not affect the gameplay and the fun play experience.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Graphical glitches
|IssueName=Graphical glitches
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=There are numerous graphical glitches when looking around. They persist even in software mode.
|Description=There are numerous graphical glitches all around.
|Workaround=Disable mVU Flag Hack
|Workaround=Go to Config > Emulation Settings > Speedhacks tab, and disable the "mVU Flag Hack" speedhack.
}}
}}


==The gallery==
==The gallery==
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File:Metal_Arms_Glitch_in_the_System_Forum_9.jpg|Metal Arms: Glitch in the System (SLES 51758)
File:Metal_Arms_Glitch_in_the_System_Forum_9.jpg|Metal Arms: Glitch in the System (SLES 51758)
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Metal-Arms-Glitch-in-the-System-SLUS-20786-U--28340 Metal Arms - Glitch in the System (SLUS 20786) (U)]
*[http://forums.pcsx2.net/Thread-Metal-Arms-Glitch-in-the-System-SLUS-20786-U--28340 Metal Arms - Glitch in the System (SLUS 20786) (U)]
*[http://forums.pcsx2.net/Thread-Metal-Arms-Glitch-in-the-System-SLES-51758-E Metal Arms - Glitch in the System (SLES 51758) (E)]}}
*[http://forums.pcsx2.net/Thread-Metal-Arms-Glitch-in-the-System-SLES-51758-E Metal Arms - Glitch in the System (SLES 51758) (E)]}}

Revision as of 17:10, 4 April 2017

Metal Arms: Glitch in the System

NTSC-U cover
Game general and emulation properties:
ESRB rating: T (Strong Language, Violence)
PEGI rating: 12+ (Violence)
Supports up to two local players
Languages supported:
English: SLES-51758 & SLUS-20786 & SLUS-29081
German: SLES-51758
French: SLES-51758
Spanish: SLES-51758
Italian: SLES-51758
Region NTSC-U:
Serial numbers: SLUS-20786
SLUS-29081 (Demo)
Release date: November 18, 2003
CRCs: 62F503AB
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51758
Release date: December 5, 2003
CRCs: AF399CCC
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Mass Media
Publisher(s): Vivendi Universal Games
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic81/100
Game description: Blast your way to victory as Glitch, the gun-slinging, half-ton menacing bot of Droid City. Found as scrap metal, but transformed into destructive machinery, Glitch is determined to free his people from the evil clutches of General Corrosive and his maniacal army of Mil bots. As you venture through 40 missions, you'll find 17 deadly weapons, a variety of vehicles, and enemy bots that you can control. Annihilate the General's sinister plan to dominate the world and salvage the robot race.
Metal Arms is set on a fictional planet known as Iron Star, which was built by an ancient race, known as the Morbots, out of scrap metal and space junk. The Morbots are rumored to inhabit Iron Star's core to the present day, where none of the surface dwellers dare venture, for fear of deactivation and destruction.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5452) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Hangs after intro loading screen.
PAL Windows
  • Intel Core i7-4770 @ 3.40 GHz
  • NVIDIA GeForce GTX 770 @ 4 GB
1.1.0 (r5670)

<spoiler show="Settings" hide="Hide">

  • EE/IOP:
    • Clamping Mode: Full
  • VUs:
    • Clamping Mode: Normal
  • Speedhacks
    • Enable INTC Spin Detection

</spoiler>

GSdx
  • SPU2-X
  • ?
Europe v02.00(14/06/2004), Played through the first level of the campaign without issues (aside from minor graphical glitches, see bugs section). Minor graphical glitches - occasional flashing textures and polygons flickering across the screen as you move around. Occurs in both software and Direct3D11 (Hardware) modes.
PAL Windows 8.1 64-bit
  • Intel Core i5-4570
  • NVIDIA GeForce GTX 650
1.2.1 (r5875) GSdx (r5875)
  • SPU2-X (r5830)
  • LilyPad (r5875)
The game is playable with mVU Flag Hack disabled, default settings and 2x resolution. Ratchet66
NTSC-U/PAL Windows
  • Intel Core i5-3330
  • AMD Radeon HD 6850
1.3 (28-May-2014) GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Blinks on Menu(hardware and software not make much difference...). Possibles some blinks of some part of terrain far away, not affect the gameplay and the fun play experience.


Known Issues

Graphical glitches

  • Status: Active
  • Type: Minor
  • Description: There are numerous graphical glitches all around.
  • Workaround: Go to Config > Emulation Settings > Speedhacks tab, and disable the "mVU Flag Hack" speedhack.


The gallery


Public compatibility forum links