Mercenaries: Playground of Destruction: Difference between revisions

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|developer        = Pandemic Studios
|genre            =
|genre            = Action, Adventure, Shooter
|wikipedia        =
|wikipedia        = http://en.wikipedia.org/wiki/Mercenaries:_Playground_of_Destruction
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|gameinfo          =
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|PAL              = 1
|PAL              = 1
|serialsPAL        =SLES 52588
|serialsPAL        = SLES 52588
|CRCsPAL          =85931FDF
|CRCsPAL          = 85931FDF
|releasedatePAL    =February 18, 2005
|releasedatePAL    = February 18, 2005
|statusPAL        =2
|statusPAL        = 2
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|linuxstatusPAL    =  
|macstatusPAL      =
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Revision as of 14:06, 14 May 2011

Mercenaries: Playground of Destruction
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 52588
Release date: February 18, 2005
CRCs: 85931FDF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Pandemic Studios
Genre: Action, Adventure, Shooter
Wikipedia: http://en.wikipedia.org/wiki/Mercenaries:_Playground_of_Destruction

Test configuration on Windows:

PCSX2 version: r4600
Graphics by GSDX: r4643 0.1.16 SSE4.1
Sound by SPU2-X: r4600m 1.4.0
Pad plugin is LilyPad: r4510 0.10.0
DVD plugin is Linuz Iso CDVD: 0.9.0
BIOS version: Europe v2.00

Comments:

  • Goes ingame with GSDX11 HW mode, but has very bad visual glitches with the bloom effects and severe slowdowns.
  • Runs fine in GSDX11 Software mode with 4 threads and aa1 enabled.
  • Very graphics heavy
  • Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, VU Cycle Stealing:1.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Core i5 2500k @ stock settings
GPU: MSI GTX 470 Hawk @ 758 core.

Comments: Very demanding graphically, Relatively CPU heavy