Mercenaries: Playground of Destruction: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Ngng moved page Mercenaries to Mercenaries: Playground of Destruction) |
(No difference)
|
Revision as of 15:26, 30 July 2015
Developer(s): Pandemic Studios
Publisher(s): Lucas Arts
Genre: Action, Adventure, Shooter
Wikipedia: Link
Game review links: IGN
Game review score: 9.1/10
Game description: A "sandbox" war action game with open-ended gameplay in a gigantic world. Set against the outbreak of warfare spurred on a Korean dictator coup, players have free reign of a massive landscape to take bounties on the "Deck of 52" evil warlords and minions as you work towards taking down the general who started the onslaught.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
r4600 | GSDX r4643 0.1.16 SSE4.1 |
|
BIOS: Europe v2.00, Goes ingame with GSDX11 HW mode, but has very bad visual glitches with the bloom effects and severe slowdowns. Runs fine in GSDX11 Software mode with 4 threads and aa1 enabled. Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, VU Cycle Stealing:1., Very demanding graphically, Relatively CPU heavy | 178.167.246.121 |
NTSC-U | Windows |
|
1.1.0 r5754 | GSdx r5752 SSSE3 |
|
Game works alright (a bit slow) in Gsdx Software mode., Menus are absent in Gsdx HW mode. Also once ingame HW mode seems to be suffering from massive memory leak and almost hangs my pc. Use Gsdx software mode as most of the textures are missing with HW mode anyway. |