Mercenaries: Playground of Destruction: Difference between revisions

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|gameinfo          = A "sandbox" war action game with open-ended gameplay in a gigantic world. Set against the outbreak of warfare spurred on a Korean dictator coup, players have free reign of a massive landscape to take bounties on the "Deck of 52" evil warlords and minions as you work towards taking down the general who started the onslaught.
|gameinfo          = A "sandbox" war action game with open-ended gameplay in a gigantic world. Set against the outbreak of warfare spurred on a Korean dictator coup, players have free reign of a massive landscape to take bounties on the "Deck of 52" evil warlords and minions as you work towards taking down the general who started the onslaught.
|cpu-intensive    = 1
|cpu-intensive    = 1
|sw-rendering-only = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1

Revision as of 17:59, 12 July 2015

Mercenaries: Playground of Destruction

Game general and emulation properties:
CPU intensive game
Software rendering only
Region NTSC-U:
Serial numbers: SLUS-20932
Release date: January 11, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 52588
Release date: February 18, 2005
CRCs: 85931FDF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65942
SLPM-66465
Release date: April 28, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Pandemic Studios
Publisher(s): Lucas Arts
Genre: Action, Adventure, Shooter
Wikipedia: Link
Game review links: IGN
Game review score: 9.1/10
Game description: A "sandbox" war action game with open-ended gameplay in a gigantic world. Set against the outbreak of warfare spurred on a Korean dictator coup, players have free reign of a massive landscape to take bounties on the "Deck of 52" evil warlords and minions as you work towards taking down the general who started the onslaught.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL ?
  • Core i5 2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core.
r4600 GSDX r4643 0.1.16 SSE4.1
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
BIOS: Europe v2.00, Goes ingame with GSDX11 HW mode, but has very bad visual glitches with the bloom effects and severe slowdowns. Runs fine in GSDX11 Software mode with 4 threads and aa1 enabled. Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, VU Cycle Stealing:1., Very demanding graphically, Relatively CPU heavy 178.167.246.121
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5754 GSdx r5752 SSSE3
  • SPU2-X 2.0.0 r5733
  • LilyPad 0.11.0 r5403
Game works alright (a bit slow) in Gsdx Software mode., Menus are absent in Gsdx HW mode. Also once ingame HW mode seems to be suffering from massive memory leak and almost hangs my pc. Use Gsdx software mode as most of the textures are missing with HW mode anyway.
Public compatibility forum links