Mercenaries: Playground of Destruction: Difference between revisions

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Revision as of 14:42, 8 January 2015

Mercenaries: Playground of Destruction

Region NTSC-U:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 52588
Release date: February 18, 2005
CRCs: 85931FDF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Pandemic Studios
Genre: Action, Adventure, Shooter
Wikipedia: http://en.wikipedia.org/wiki/Mercenaries:_Playground_of_Destruction


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core 2 Duo E6750 @ 2.66 Ghz
  • Nvidia GTX 260 896MB
1.1.0 r5754- GSdx r5752 SSSE3
  • SPU2-X 2.0.0 r5733
  • LilyPad 0.11.0 r5403
Game works alright (a bit slow) in Gsdx Software mode., Menus are absent in Gsdx HW mode. Also once ingame HW mode seems to be suffering from massive memory leak and almost hangs my pc. Use Gsdx software mode as most of the textures are missing with HW mode anyway.
PAL ?
  • Core i5 2500k @ stock settings
  • MSI GTX 470 Hawk @ 758 core.
r4600 GSDX r4643 0.1.16 SSE4.1
  • SPU2-X r4600m 1.4.0
  • LilyPad r4510 0.10.0
BIOS: Europe v2.00, Goes ingame with GSDX11 HW mode, but has very bad visual glitches with the bloom effects and severe slowdowns. Runs fine in GSDX11 Software mode with 4 threads and aa1 enabled. Speedhacks used: INTC Spin detection, Wait Loop Detection, Fast CDVD, mVU flag hack, VU Cycle Stealing:1., Very demanding graphically, Relatively CPU heavy 178.167.246.121
Public compatibility forum links