Mega Man X8: Difference between revisions

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|image            = Mega_Man_X8_USA_Cover.jpg
|image            = Mega_Man_X8_USA_Cover.jpg
|caption          = Mega Man X8 NTSC-U Cover
|caption          = Mega Man X8 NTSC-U Cover
|developer        = [[Capcom]]
|developer        = [[Capcom|Capcom Production Studio 1]], [[Valuewave]]
|publisher        = [[Capcom]]
|publisher        = [[Capcom]]
|genre            = Action, Platform
|genre            = Action, Platform, Shooter
|wikipedia        = [http://en.wikipedia.org/wiki/Mega_Man_X8 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Mega_Man_X8 Link]
|gameinfo          = In the aftermath of the terrible war started by Sigma in the previous game, the human race has constructed a new line of Reploids to help them expand beyond Earth's shattered remains and colonize the untouched Moon. Unfortunately, Sigma has corrupted these Reploids with his sinister DNA and its up to X, Zero, and Axl to stop him before it's too late. And so begins Mega Man X8, a PlayStation 2 exclusive that mixes the 3D aspects of X7 and the old-school gameplay of X6.
|gameinfo          = In the aftermath of the terrible war started by Sigma in the previous game, the human race has constructed a new line of Reploids to help them expand beyond Earth's shattered remains and colonize the untouched Moon. Unfortunately, Sigma has corrupted these Reploids with his sinister DNA and its up to X, Zero, and Axl to stop him before it's too late. And so begins Mega Man X8, a PlayStation 2 exclusive that mixes the 3D aspects of X7 and the old-school gameplay of X6. Also know as '''Rockman X8''' (JP)
|reviewlinks      = [http://www.ign.com/articles/2004/12/03/mega-man-x8 IGN]
|reviewlinks      = [http://www.ign.com/articles/2004/12/03/mega-man-x8 IGN]
|reviewscore      = 7.3/10
|reviewscore      = 7.3/10
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-52988
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = February 11, 2005
|releasedatePAL    = February 11, 2005
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLKA-25222 <small>(Korea)</small><br/>SLPS-25005<br/>SLPM-65730
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = March 10, 2005
|releasedateNTSCJ  = February 3, 2005
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =

Revision as of 12:09, 24 December 2014

Mega Man X8

Mega Man X8 NTSC-U Cover
Region NTSC-U:
Serial numbers: SLUS-20960
Release date: December 7, 2004
CRCs: 196DF4E5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52988
Release date: February 11, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLKA-25222 (Korea)
SLPS-25005
SLPM-65730
Release date: February 3, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Capcom Production Studio 1, Valuewave
Publisher(s): Capcom
Genre: Action, Platform, Shooter
Wikipedia: Link
Game review links: IGN
Game review score: 7.3/10
Game description: In the aftermath of the terrible war started by Sigma in the previous game, the human race has constructed a new line of Reploids to help them expand beyond Earth's shattered remains and colonize the untouched Moon. Unfortunately, Sigma has corrupted these Reploids with his sinister DNA and its up to X, Zero, and Axl to stop him before it's too late. And so begins Mega Man X8, a PlayStation 2 exclusive that mixes the 3D aspects of X7 and the old-school gameplay of X6. Also know as Rockman X8 (JP)


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • i5-4570 @ 3.20 GHz
  • Intel HD Graphics 4600
1.0.0 r 5350 GSdx 5334 0.1.16
  • SPU2-X r5324 2.0.0
  • LilyPad svn r5282 0.11.0
BIOS: USA 2.20, If you encounter significant slowdown, please add extra rendering threads before adjusting other settings. Most of the time it lags when several enemies are doing things on the screen, as well as dialogue boxes within the stage. Other than that, no other speedhacks should be necessary. OhioGoysmash



Public compatibility forum links