Mega Man X8: Difference between revisions
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|CPU=i5-4570 @ 3.20 GHz | |CPU=i5-4570 @ 3.20 GHz | ||
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* SPU2-X r5324 2.0.0 | * SPU2-X r5324 2.0.0 | ||
* LilyPad svn r5282 0.11.0 | * LilyPad svn r5282 0.11.0 | ||
|Comments=BIOS: USA 2.20, If you encounter significant slowdown, please add extra rendering threads before adjusting other settings. Most of the time it lags when several enemies are doing things on the screen, as well as dialogue boxes within the stage. Other than that, no other speedhacks should be necessary. | |Comments=BIOS: USA 2.20, If you encounter significant slowdown, please add extra rendering threads before adjusting other settings. Most of the time it lags when several enemies are doing things on the screen, as well as dialogue boxes within the stage. Other than that, no other speedhacks should be necessary. | ||
|Tester= | |Tester=OhioGoysmash | ||
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Revision as of 17:48, 8 September 2014
Mega Man X8 | |||||||||||||||||||||||||||||||
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Developer(s): Capcom Production Studio 1
Genre: Action, platform
Wikipedia: Link
Game description: Also known as "Rockman X8". Compared to X7, this title is a noticeable improvement by using 3D graphics in exlusively 2D game design and mechanics.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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1.0.0 r 5350 | GSdx 5334 0.1.16 |
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BIOS: USA 2.20, If you encounter significant slowdown, please add extra rendering threads before adjusting other settings. Most of the time it lags when several enemies are doing things on the screen, as well as dialogue boxes within the stage. Other than that, no other speedhacks should be necessary. | OhioGoysmash |