Mega Man X8: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 34: | Line 34: | ||
}} | }} | ||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=i5-4570 @ 3.20 GHz | |CPU=i5-4570 @ 3.20 GHz | ||
Line 48: | Line 47: | ||
* SPU2-X r5324 2.0.0 | * SPU2-X r5324 2.0.0 | ||
* LilyPad svn r5282 0.11.0 | * LilyPad svn r5282 0.11.0 | ||
|Comments=BIOS: USA 2.20, If you encounter significant slowdown, please add extra rendering threads before adjusting other settings. Most of the time it lags when several enemies are doing things on the screen, as well as dialogue boxes within the stage. Other than that, no other speedhacks should be necessary. | |Comments=BIOS: USA 2.20, If you encounter significant slowdown, please add extra rendering threads before adjusting other settings. Most of the time it lags when several enemies are doing things on the screen, as well as dialogue boxes within the stage. Other than that, no other speedhacks should be necessary. | ||
|Tester= | |Tester=OhioGoysmash | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |