Medal of Honor: Vanguard: Difference between revisions

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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = March 26, 2007
|releasedateNTSCU  = March 26, 2007
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 50: Line 50:
|serialsNTSCJ      = SLPM-66752<br />SLPM-55076 <small>(EA:SY! 1980)</small><br />SLAJ-25095
|serialsNTSCJ      = SLPM-66752<br />SLPM-55076 <small>(EA:SY! 1980)</small><br />SLAJ-25095
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = May 24, 2007<br />September 18, 2008 <small>(EA:SY! 1980)</small>
|releasedateNTSCJ  = May 1, 2007 <small>(Korea)</small><br />May 24, 2007<br />September 18, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 59: Line 59:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 7 x64
|CPU=?
|CPU=i5 4670k@4ghz
|GPU=?
|GPU=Gtx 1060 6g
|Revision=?
|Revision=v1.5.0-dev-3025
|Graphics=?
<spoiler show="Settings" hide="Hide">
*Speedhack:
**MTVU
**mVU flag hack
**wait loop det.
**INTC spin det.
</spoiler>
|Graphics=GSDx
<spoiler show="Settings" hide="Hide">
*Renderer: OpenGL
*Resolution: 4x
*16x AF
*Large Frame buffer
*CRC Hack: Partial
*Mipmapping: Basic
*Tex. filtering: Billinear PS2
*Acc. Date:  FAST default
*HW Hacks used:
**Align sprite
**Half Pixel Offset -Special Texture 
**Round Sprite -HALF
</spoiler>
|Sound=?
|Sound=?
|Comments=This is a test placeholder. Add your configuration here.
|Comments=Game runs great for me at 1440p. 60fps no drops so far. No Bugs.
|Tester=?
|Tester=Everx7
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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