Medal of Honor: European Assault: Difference between revisions

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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=PAL
|OS=?
|CPU=PhenomII X6 1090T @ 3.4Ghz
|GPU=GTX 560Ti
|Revision=r3878
|Graphics=GSdx 0.1.16
|Sound=SPU2-X r3702m
|Comments=There is too much of artefacts in hardware mode, so it's good to use SOFTWARE MODE, and enable speedhacks.
|Tester=89.29.33.194
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i5 4440 @ 3.1Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 580 1.5 GB
|Revision=1.1.0 r5754
|Revision=1.4.0  
|Graphics=GSdx 5752 SSE41
|Graphics=GSdx 5752 SSE41
|Sound=
|Sound=
*SPU2-X 5733 2.0.0
*SPU2-X 5733 2.0.0
*LilyPad 5403 0.11.0
*LilyPad 5403 0.11.0
|Comments=Runs near full speed., Corrupt textures in hardware mode.
|Comments=Runs full speed almost time in Software Mode and OpenGL hardware mode. Direct3D hace issues with textures, enable Speed Hacks, and uses frame kepper programs like Dxtory.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
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