Difference between revisions of "Maximo vs. Army of Zin"
(updated infobox, ntsc/pal/jap info, added review and review score(wasn't there before), added boxart, removed stub, final edit)
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<small>Description taken from [http://en.wikipedia.org/wiki/
<small>Description taken from [http://en.wikipedia.org/wiki/Wikipedia]</small>
Revision as of 03:39, 18 August 2012
Game review links: IGN
Game review score: 8.8/10 (IGN)
Game description: Maximo vs. Army of Zin (Japanese: 魔界英雄記 マキシモ ～マシンモンスターの野望 Hepburn: Makai Eiyūki Makishimo: Mashin Monsutā no Yabō) is an action-adventure game developed and published by Capcom in 2003 for the PlayStation 2 video game console. This title is a sequel to Maximo: Ghosts to Glory. It is part of the Ghosts'n Goblins franchise.
Test configuration on Windows:
|PCSX2 version:||0.9.9 r5326|
|Graphics by GSDX:||DX10 r5336|
|Sound by SPU2-X:||r5317|
|Pad plugin is Lilypad:||MotioninJoy r5112|
|BIOS version:||USA v2.20|
Comments: Shadows are bugged in hardware mode. Use software mode. If running in software mode, allow as many extra rendering threads as you can afford. Tested on i7-920 @3.9ghz / GTX260 in software mode with GSDX10 extra rendering threads set to 3. Achieves 60fps with minor slowdowns. Hack comments: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU
|Graphics by ZZogl:||untested|
|Sound by SPU2-X:||untested|
|CPU:||Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz|
|GPU:||Nvidia GeForce 540m GT|
Comments: Some shadows bugs, can be fixed switching to software mode, but at cost of FPS.
Description taken from Wikipedia