Maximo vs. Army of Zin: Difference between revisions
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<small>Description taken from [http://en.wikipedia.org/wiki/ | <small>Description taken from [http://en.wikipedia.org/wiki/Maximo_vs._Army_of_Zin Wikipedia]</small> |
Revision as of 03:39, 18 August 2012
Developer(s): Capcom
Genre: Action-adventure
Wikipedia: Wikipedia
Game review links: IGN
Game review score: 8.8/10 (IGN)
Game description: Maximo vs. Army of Zin (Japanese: 魔界英雄記 マキシモ ~マシンモンスターの野望 Hepburn: Makai Eiyūki Makishimo: Mashin Monsutā no Yabō) is an action-adventure game developed and published by Capcom in 2003 for the PlayStation 2 video game console. This title is a sequel to Maximo: Ghosts to Glory. It is part of the Ghosts'n Goblins franchise.
Test configuration on Windows:
PCSX2 version: | 0.9.9 r5326 |
Graphics by GSDX: | DX10 r5336 |
Sound by SPU2-X: | r5317 |
Pad plugin is Lilypad: | MotioninJoy r5112 |
BIOS version: | USA v2.20 |
Comments: Shadows are bugged in hardware mode. Use software mode. If running in software mode, allow as many extra rendering threads as you can afford. Tested on i7-920 @3.9ghz / GTX260 in software mode with GSDX10 extra rendering threads set to 3. Achieves 60fps with minor slowdowns. Hack comments: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz |
GPU: | Nvidia GeForce 540m GT |
Comments: Some shadows bugs, can be fixed switching to software mode, but at cost of FPS.
Description taken from Wikipedia