Maximo vs. Army of Zin: Difference between revisions

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{{infobox
{{infobox
|image            = Maximo_vs._Army_of_Zin.jpg
|image            = Maximo_vs._Army_of_Zin.jpg
|caption          = NTSC-U Boxart
|caption          = NTSC-U cover
|developer        = Capcom
|developer        = Capcom
|genre            = Action-adventure
|publisher        = [[Capcom]]
|wikipedia        = [http://en.wikipedia.org/wiki/Maximo_vs._Army_of_Zin Wikipedia]
|genre            = Action, Adventure
|gameinfo          = Maximo vs. Army of Zin (Japanese: 魔界英雄記 マキシモ ~マシンモンスターの野望 Hepburn: Makai Eiyūki Makishimo: Mashin Monsutā no Yabō) is an action-adventure game developed and published by Capcom in 2003 for the PlayStation 2 video game console. This title is a sequel to Maximo: Ghosts to Glory. It is part of the Ghosts'n Goblins franchise.
|wikipedia        = [https://en.wikipedia.org/wiki/Maximo_vs._Army_of_Zin Link]
|reviewlinks      = [http://ps2.ign.com/articles/463/463941p1.html IGN]
|reviewscore      = 8.8/10 (IGN)
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914795-maximo-vs-army-of-zin Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914795-maximo-vs-army-of-zin Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/914795-maximo-vs-army-of-zin/index.html GameRankings]|83/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/maximo-vs-army-of-zin Metacritic]|83/100}}
|gameinfo          = Maximo has defeated a host of ghosts and gone for the glory, but nothing can prepare him for the Army of Zin. Guide Maximo in his quest to stop this legion of mechanized mayhem from unleashing their undead clockwork fury. Aided by your dark pal Grim, strike back with new powerful combo attacks and daring moves. Fight your way through 20 different enemies, including six new bosses, on 22 challenging missions. Defend the innocent and make new alliances to unlock the mystery of Zin.
<!-- General props -->
|widescreenpatch  = 1
|eu_rating        = 12+
|eu_rating_text    = Violence
|na_rating        = T
|na_rating_text    = Animated Blood, Violence
|ko_rating        = 12
|japan_rating      = A
<!-- Language props -->
|italian          = SLES-51759
|spanish          = SLES-51759
|french            = SLES-51759
|german            = SLES-51759
|japanese          = SLPM-65367
|english          = SLES-51759 & SLUS-20722 & SLUS-29083
|korean            = SLKA-25072
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|serialsPAL        = SLES-51759
|serialsPAL        = SLES-51759
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = February 13, 2004<br />February 15, 2012
|releasedatePAL    = February 13, 2004<br />February 15, 2012 <small>(PS2 Classics)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65367
|serialsNTSCJ      = SLPM-65367<br />SLPM-60212 <small>(Trial)</small><br />SLKA-25072
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = September 18, 2003<br />November 27, 2003
|releasedateNTSCJ  = September 18, 2003<br />November 27, 2003 <small>(Korea)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=i7-920 @3.9ghz
|CPU=Intel Core i7-920 @ 3.90 GHz
|GPU=GTX260
|GPU=NVIDIA GeForce GTX 260
|Revision=0.9.9 r5326
|Revision=0.9.9
|Graphics=GSDX DX10 r5336
<spoiler show="Settings" hide="Hide">
Revision: r5326
*Speedhacks:
**MTVU
**INTC Spin Detection
**Enable Wait Loop Detection
**mVU Flag Hack
</spoiler>
|Graphics=GSdx (r5336)
|Sound=
|Sound=
* SPU2-X r5317
* SPU2-X (r5317)
* Lilypad MotioninJoy r5112
* LilyPad MotioninJoy (r5112)
|Comments=BIOS: USA v2.20, HACKS: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU, Shadows are bugged in hardware mode. Use software mode. Tested in software mode with GSDX10 extra rendering threads set to 3.  Achieves 60fps with minor slowdowns., Some shadows bugs, can be fixed switching to software mode, but at cost of FPS.
|Comments=BIOS: USA v2.20, Shadows are bugged in Hardware mode. Use Software mode. Tested in Software mode with Direct3D10 extra rendering threads set to 3.  Achieves 60 FPS with minor slowdowns. Some shadows bugs, can be fixed switching to software mode, but at cost of FPS.
|Tester=Drvoke
|Tester=Drvoke
}}
}}
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|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=Nvidia GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 512MB
|Revision=1.1.0 r5517
|Revision=1.1.0 (r5517)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (R5464)
|Sound=
|Sound=
*SPU2-X 2.0.0 5478
*SPU2-X 2.0.0 (r5478)
*LilyPad 0.11.0 5403
*LilyPad 0.11.0 (r5403)
|Comments=Playable in software mode., Hardware mode gives some shadow problems and a too dark image during gameplay.
|Comments=Playable in software mode. Hardware mode gives some shadow problems and a too dark image during gameplay.
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate SP1 x64
|CPU=intel Core i5-4690K @ 3.50 GHz
|GPU=Palit GeForce GTX 760 2GB
|Revision=1.4.0
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal Resolution: 4x Native
* Allow 8-bit Textures
* CRC Hack Level: Full
* Hardware Depth
* Accurate Date
* Blending Unit Accuracy: High
* Shader Configuration:
** Enable FXAA
</spoiler>
|Sound=SPU2-X
|Comments=BIOS USA v02.00, See GSdx Settings for changes, all else at default. Plays fine and full speed (info added February 15 2017).
|Tester=stratos
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro x64
|CPU=AMD FX 8350 @ 4.5Ghz
|GPU=Asus GTX 1070 Strix 8GB
|Revision=1.5.0
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Internal Resolution: 3840x2160 *4K*
* Unchecked 8-bit Textures and used AF x16 (Antisotropic Filtering)
* CRC Hack Level: Partial (OpenGL Recommend)
* Enabled HW Hacks and set Skip draw to 1 to fix broken fog graphics on 1st level.
* Accurate Date off
* Large Framebuffer on
* Mipmapping off
* Blending Unit Accuracy: High
* Shader Configuration:
* Enabled FXAA
</spoiler>
|Sound=SPU2-X
|Comments=BIOS USA v02.00, See GSdx Settings for changes, all else at default and no speed hacks used. Plays at a solid 60FPS with no dips below (info added December 4rd 2017).
|Tester=ACanadianKernel
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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<!--
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Original names: '''魔界英雄記マキシモ 〜マシンモンスターの野望〜''' (SLPM-65367)
* Original names: '''魔界英雄記マキシモ 〜マシンモンスターの野望〜''' (SLPM-65367), '''마계영웅기 맥시모''' (SLKA-25072)
* Also known as '''Makai Eiyuuki Maximo: Machine Monster no Yabou''' (JP)
* Also known as '''Makai Eiyuuki Maximo: Machine Monster no Yabou''' (JP)


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
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-->
-->


<small>Description taken from [http://en.wikipedia.org/wiki/Maximo_vs._Army_of_Zin Wikipedia]</small>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Maximo-SLPM-62127-J--30448 Maximo (SLPM 62127) (J)]
*[http://forums.pcsx2.net/Thread-Maximo-SLPM-62127-J--30448 Maximo (SLPM 62127) (J)]
*[http://forums.pcsx2.net/Thread-Maximo-Machine-Monster-no-Yabou-SLPM-65367-J--30447 Maximo Machine Monster no Yabou (SLPM 65367) (J)]
*[http://forums.pcsx2.net/Thread-Maximo-Machine-Monster-no-Yabou-SLPM-65367-J--30447 Maximo Machine Monster no Yabou (SLPM 65367) (J)]
*[http://forums.pcsx2.net/Thread-Maximo-vs-Army-of-Zin-SLUS-20722-U--30021 Maximo vs. Army of Zin (SLUS 20722) (U)]}}
*[http://forums.pcsx2.net/Thread-Maximo-vs-Army-of-Zin-SLUS-20722-U--30021 Maximo vs. Army of Zin (SLUS 20722) (U)]
*[http://forums.pcsx2.net/Thread-Maximo-vs-Army-of-Zin-SLES-51759-E Maximo vs. Army of Zin (SLES 51759) (E)]}}

Revision as of 20:05, 4 December 2017

Maximo vs. Army of Zin

NTSC-U cover
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Animated Blood, Violence)
PEGI rating: 12+ (Violence)
GRB rating: 12
Widescreen patch available
Languages supported:
English: SLES-51759 & SLUS-20722 & SLUS-29083
Japanese: SLPM-65367
German: SLES-51759
French: SLES-51759
Spanish: SLES-51759
Italian: SLES-51759
Korean: SLKA-25072
Region NTSC-U:
Serial numbers: SLUS-20722
SLUS-29083 (Demo)
Release date: January 20, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51759
Release date: February 13, 2004
February 15, 2012 (PS2 Classics)
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65367
SLPM-60212 (Trial)
SLKA-25072
Release date: September 18, 2003
November 27, 2003 (Korea)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings83/100, Metacritic83/100
Game description: Maximo has defeated a host of ghosts and gone for the glory, but nothing can prepare him for the Army of Zin. Guide Maximo in his quest to stop this legion of mechanized mayhem from unleashing their undead clockwork fury. Aided by your dark pal Grim, strike back with new powerful combo attacks and daring moves. Fight your way through 20 different enemies, including six new bosses, on 22 challenging missions. Defend the innocent and make new alliances to unlock the mystery of Zin.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core i7-920 @ 3.90 GHz
  • NVIDIA GeForce GTX 260
0.9.9

<spoiler show="Settings" hide="Hide"> Revision: r5326

  • Speedhacks:
    • MTVU
    • INTC Spin Detection
    • Enable Wait Loop Detection
    • mVU Flag Hack

</spoiler>

GSdx (r5336)
  • SPU2-X (r5317)
  • LilyPad MotioninJoy (r5112)
BIOS: USA v2.20, Shadows are bugged in Hardware mode. Use Software mode. Tested in Software mode with Direct3D10 extra rendering threads set to 3. Achieves 60 FPS with minor slowdowns. Some shadows bugs, can be fixed switching to software mode, but at cost of FPS. Drvoke
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16 GHz
  • NVIDIA GeForce GTS 250 512MB
1.1.0 (r5517) GSdx SSE41 (R5464)
  • SPU2-X 2.0.0 (r5478)
  • LilyPad 0.11.0 (r5403)
Playable in software mode. Hardware mode gives some shadow problems and a too dark image during gameplay.
NTSC-U Windows 7 Ultimate SP1 x64
  • intel Core i5-4690K @ 3.50 GHz
  • Palit GeForce GTX 760 2GB
1.4.0 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal Resolution: 4x Native
  • Allow 8-bit Textures
  • CRC Hack Level: Full
  • Hardware Depth
  • Accurate Date
  • Blending Unit Accuracy: High
  • Shader Configuration:
    • Enable FXAA

</spoiler>

SPU2-X BIOS USA v02.00, See GSdx Settings for changes, all else at default. Plays fine and full speed (info added February 15 2017). stratos
NTSC-U Windows 10 Pro x64
  • AMD FX 8350 @ 4.5Ghz
  • Asus GTX 1070 Strix 8GB
1.5.0 GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Internal Resolution: 3840x2160 *4K*
  • Unchecked 8-bit Textures and used AF x16 (Antisotropic Filtering)
  • CRC Hack Level: Partial (OpenGL Recommend)
  • Enabled HW Hacks and set Skip draw to 1 to fix broken fog graphics on 1st level.
  • Accurate Date off
  • Large Framebuffer on
  • Mipmapping off
  • Blending Unit Accuracy: High
  • Shader Configuration:
  • Enabled FXAA

</spoiler>

SPU2-X BIOS USA v02.00, See GSdx Settings for changes, all else at default and no speed hacks used. Plays at a solid 60FPS with no dips below (info added December 4rd 2017). ACanadianKernel




Trivia

  • Original names: 魔界英雄記マキシモ 〜マシンモンスターの野望〜 (SLPM-65367), 마계영웅기 맥시모 (SLKA-25072)
  • Also known as Makai Eiyuuki Maximo: Machine Monster no Yabou (JP)


Public compatibility forum links