Maximo vs. Army of Zin: Difference between revisions

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|Status=?
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|CPU=i7-920 @3.9ghz
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|Comments=BIOS: USA v2.20, HACKS: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU, Shadows are bugged in hardware mode.  Use software mode.  If running in software mode, allow as many extra rendering threads as you can afford. Tested on i7-920 @3.9ghz / GTX260 in software mode with GSDX10 extra rendering threads set to 3.  Achieves 60fps with minor slowdowns., Some shadows bugs, can be fixed switching to software mode, but at cost of FPS.
|Comments=BIOS: USA v2.20, HACKS: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU, Shadows are bugged in hardware mode.  Use software mode.  If running in software mode, allow as many extra rendering threads as you can afford. Tested in software mode with GSDX10 extra rendering threads set to 3.  Achieves 60fps with minor slowdowns., Some shadows bugs, can be fixed switching to software mode, but at cost of FPS.
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Revision as of 17:41, 8 September 2014

Maximo vs. Army of Zin

NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20722
Release date: January 20, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51759
Release date: February 13, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65367
Release date: September 18, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Genre: Action-adventure
Wikipedia: Wikipedia
Game review links: IGN
Game review score: 8.8/10 (IGN)
Game description: Maximo vs. Army of Zin (Japanese: 魔界英雄記 マキシモ ~マシンモンスターの野望 Hepburn: Makai Eiyūki Makishimo: Mashin Monsutā no Yabō) is an action-adventure game developed and published by Capcom in 2003 for the PlayStation 2 video game console. This title is a sequel to Maximo: Ghosts to Glory. It is part of the Ghosts'n Goblins franchise.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • i7-920 @3.9ghz
  • GTX260
0.9.9 r5326 GSDX DX10 r5336
  • SPU2-X r5317
  • Lilypad MotioninJoy r5112
BIOS: USA v2.20, HACKS: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU, Shadows are bugged in hardware mode. Use software mode. If running in software mode, allow as many extra rendering threads as you can afford. Tested in software mode with GSDX10 extra rendering threads set to 3. Achieves 60fps with minor slowdowns., Some shadows bugs, can be fixed switching to software mode, but at cost of FPS. Drvoke




Description taken from Wikipedia