Maximo: Ghosts to Glory

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Revision as of 01:49, 23 August 2014 by CrazySteve88 (talk | contribs) (Added new config)
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Maximo: Ghosts to Glory
Maximo - Ghosts to Glory Coverart.png
NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20017
Release date: February 11, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50703
Release date: March 1, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-62127
Release date: December 27, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Wikipedia: Wikipedia
Game review links: IGN
Game review score: 9.2/10 (IGN)
Game description: Maximo: Ghosts to Glory (also known as just simply Maximo in Japan and Europe) is a 3D hack and slash platform game developed by Capcom for the PlayStation 2. The game is based in the Ghosts'n Goblins universe and features original character designs by Japanese illustrator Susumu Matsushita. It is a part of PlayStation 2 Greatest Hits. In 2011 the game was re-released on PlayStation Network for the PlayStation 3.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 8.1 Pro
  • AMD Athlon II X4 630 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.2.1 r511 GSdx SSE2 20140818023333
  • SPU2-X 20140818023333
  • LilyPad Scp r5875
• DX11 Software required for 60FPS

Using DX11 Hardware results in the game running at around 40FPS, while using DX11 Software results in a constant 60FPS. I tried many different options to get DX11 HW to run at 60FPS but nothing helped.

CrazySteve88




Description taken from Wikipedia