Max Payne: Difference between revisions

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|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign*, EE/VU Rounding: Nearest*, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen)
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign*, EE/VU Rounding: Nearest*, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen)
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Fall creators update 64bit
|CPU=AMD fx 8350
|GPU=Nvidia GTX 780ti
|Revision=1.5 git build
|Graphics=GSDX
|Sound=SPU2-X
|Comments=This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one.
Also as a side not, don't use the MSAA under DirectX9/11 or the game will shows some vertical lines
|Tester=Atomic 83
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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* Original names: '''マックス ペイン''' (SLPS-25244)
* Original names: '''マックス ペイン''' (SLPS-25244)


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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Random crash
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description=The game will randomly crash in older versions if the EE clamp mode is not on the "full" level.
|Workaround=
|Workaround=As been fix in recent 1.5dev build as long as automatic game fix is enable, for older version, put the EE clamping mode on full.
}}
}}
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==The gallery==
==The gallery==

Revision as of 15:13, 29 December 2017

Max Payne

Game general and emulation properties:
CERO rating: Z
ESRB rating: M (Blood, Violence)
PEGI rating: 18+
GRB rating: 18
Widescreen patch available
Languages supported:
English: SLES-50325 & SLES-50326 & SLUS-20230 & SLUS-20230GH & NPUD-20230
Japanese: SLPS-25244
French: SLES-50326
Spanish: SLES-50326
Italian: SLES-50326
Region NTSC-U:
Serial numbers: SLUS-20230
SLUS-20230GH (Greatest Hits)
NPUD-20230 (PS2 Classics)
Release date: December 6, 2001
2002 (Greatest Hits)
May 1, 2012 (PS2 Classics)
CRCs: BEB4577E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50325
SLES-50326
SLES-50325-P
Release date: January 11, 2002
October 25, 2002 (Platinum)
May 2, 2012 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25244
Release date: May 22, 2003
May 22, 2012 (PS2 Classics, Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rockstar Toronto
Publisher(s): Rockstar Games (US, EU, KO), Electronic Arts (JP)
Genre: Action, Shooter
Wikipedia: Link
Game review links: IGN8.1/10, Metacritic80/100
Game description: Max Payne is a man with nothing to lose--a fugitive undercover cop framed for murder, and now hunted by the cops and the mob. As Payne, you'll uncover plot twists, engage in dramatic "bullet-time" firefights with thugs, and fight your way through an unforgiving New York blizzard. Max can wield a variety of weapons including pistols, submachine guns, shotguns, sniper rifles, grenades, and Molotov cocktails. Prepare yourself for an involving story combined with slick action.
The first game of the Max Payne trilogy. It centers on the NYPD Detective Max Payne, who attempts to avenge the murder of his family. It features a gritty neo-noir style and uses graphic novel panels (with voice-overs) in place of animated cutscenes to narrate the game.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5754 GSdx 5752 SSE41
  • SPU2-X 5733 2.0.0
  • LilyPad 5403 0.11.0
No sound on intro animation if gsdx is in hardware mode. Crashes shortly ingame in hardware mode and screen goes blank shortly ingame with software mode.
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lilypad 0.11.0 r5875
Able to load the first level. Once the level was loaded, the game immediately crashed, VU errors everywhere. Bios v 2.0 was used. Zrooney
NTSC-U/PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign•, EE/VU Rounding: Nearest•, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen)
PAL Windows 10 Fall creators update 64bit
  • AMD fx 8350
  • Nvidia GTX 780ti
1.5 git build GSDX SPU2-X This game is perfect on PCSX2, no graphics or gameplay issue at all, just keep automatic game fix on for this one.

Also as a side not, don't use the MSAA under DirectX9/11 or the game will shows some vertical lines

Atomic 83


Trivia

  • Original names: マックス ペイン (SLPS-25244)

Known Issues

Random crash

  • Status: Fixed
  • Type: Serious
  • Description: The game will randomly crash in older versions if the EE clamp mode is not on the "full" level.
  • Workaround: As been fix in recent 1.5dev build as long as automatic game fix is enable, for older version, put the EE clamping mode on full.

The gallery


Public compatibility forum links