Max Payne: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5754 | |||
|Graphics=GSdx 5752 SSE41 | |||
|Sound= | |||
*SPU2-X 5733 2.0.0 | |||
*LilyPad 5403 0.11.0 | |||
|Comments=No sound on intro animation if gsdx is in hardware mode. Crashes shortly ingame in hardware mode and screen goes blank shortly ingame with software mode. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64-Bit | |||
|CPU=Intel i7 @ 3.4Ghz | |||
|GPU=Sapphire R9 290X 4GB | |||
|Revision=1.2.1 r5873 | |||
|Graphics=GSdx 10 (Hardware)0.1.16 r5875 | |||
|Sound= | |||
*SPU2-X r5875 | |||
*Lilypad 0.11.0 r5875 | |||
|Comments= Able to load the first level. Once the level was loaded, the game immediately crashed, VU errors everywhere. Bios v 2.0 was used. | |||
|Tester=Zrooney | |||
}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
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{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign*, EE/VU Rounding: Nearest*, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen) | |Comments=USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign*, EE/VU Rounding: Nearest*, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen) | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |
Revision as of 19:23, 27 May 2015
Developer(s): Remedy Entertainment, Rockstar Canada
Publisher(s): Rockstar Games
Genre: Third person shooter
Wikipedia: Link
Game review links: IGN
Game review score: 8.1/10 (IGN)
Game description: The first game of the Max Payne trilogy. It centers on the NYPD Detective Max Payne, who attempts to avenge the murder of his family. It features a gritty neo-noir style and uses graphic novel panels (with voice-overs) in place of animated cutscenes to narrate the game.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5754 | GSdx 5752 SSE41 |
|
No sound on intro animation if gsdx is in hardware mode. Crashes shortly ingame in hardware mode and screen goes blank shortly ingame with software mode. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5873 | GSdx 10 (Hardware)0.1.16 r5875 |
|
Able to load the first level. Once the level was loaded, the game immediately crashed, VU errors everywhere. Bios v 2.0 was used. | Zrooney |
PAL | Windows |
|
1.3.svn5899 | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign•, EE/VU Rounding: Nearest•, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode) | |
NTSC-U | Windows |
|
1.3 28 of May | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Extra preserv sign•, EE/VU Rounding: Nearest•, Standard, Used in software mode for more caution,after several time in tests the only solution for the game not crashs or frezze,its used in EEIOP advanced settings and VUs advanced settings(rounding mode and clamping mode). Possibles delays on loading screen,use savestate before(But very rare to happen) |
The gallery
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Max Payne (SLES 50325)
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Max Payne (SLUS 20230)